BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

Statistieken weergeven:
[In progress] The most profitable level + difficulty combos
So for all you competitive Runner2 players out there, I decided to start this thread as a means to list the difficulty and level combinations that will net you the most points.

"But why?", you might ask. You see, because of the dancing mechanics added to Runner2, playing on Rather Hard won't always result in the most amount of points because the easier difficulties may have more room to dance and rack up points that way.

If you can contribute, please do! It would take me a long time to dig deep into this on my own, so any help is appreciated! It doesn't have to be 100% accurate, either - we can always adjust the list as we move along.

The Welkin Wonderland
1-1 ] Stratostar................ Easy 1-2 ] Plane Weather............. Easy 1-3 ] The Whifferdrill.......... Easy 1-4 ] A Windy Interlude......... Easy 1-5 ] Cloud Surfer.............. Medium 1-6 ] Dangerous Altitude........ Easy 1-7 ] Cirrus Circus............. Easy / Medium 1-8 ] Cloud 8½.................. Medium 1-9 ] Cloud Nein................ Easy 1-10 ] Triposphere Cumuliform.... Easy / Medium / Hard 1-11 ] The Gusty Bellows......... 1-12 ] Blue Blunder.............. 1-13 ] Into Thin Air............. 1-14 ] Arid Airride.............. 1-15 ] Cloud Canter.............. 1-16 ] Every Cloud............... 1-17 ] Winding Wild Windworks.... 1-18 ] Cumulonimbus Conundrum.... 1-19 ] The Celestial Ceiling..... 1-20 ] Stratosfear............... Easy

The Emerald Brine
2-1 ] Brine Time................ Medium 2-2 ] Two If By................. Easy 2-3 ] Crate Expectations........ Hard 2-4 ] Salty Bath................ Medium / Hard 2-5 ] Fluid Freeway............. Medium 2-6 ] Salty Splendor............ Hard 2-7 ] The Sea of Saw............ Easy 2-8 ] Listing Isthmus........... Hard 2-9 ] Tern N' Cough............. Easy 2-10 ] Going Half Mast........... Easy / Medium / Hard 2-11 ] Salty Sprint.............. Hard 2-12 ] Galloping Gangplanks...... Hard 2-13 ] Fish Boulevard............ Hard 2-14 ] Aquaducked................ Hard 2-15 ] Wet Deepness.............. Hard 2-16 ] Soggy Bottoms............. Medium 2-17 ] Wet Watery Wetworks....... Hard 2-18 ] Aquatic Symphonic......... Easy 2-19 ] Pining For Fnords......... Hard 2-20 ] Drowntown................. Hard

The Supernature
3-1 ] Logjammin'................ 3-2 ] Tripping on Herbs......... 3-3 ] Treeathlon................ 3-4 ] Coniferous Say............ 3-5 ] Morning Wood.............. 3-6 ] Blabbage Patch............ 3-7 ] Kasaobake................. 3-8 ] Bigfoot's Big Foot........ 3-9 ] Dubbed Steppes............ 3-10 ] Harsh Gribaldeen.......... 3-11 ] Quail Hollow Howler....... 3-12 ] Low-Hangin' Fruits........ 3-13 ] UFO OMG................... 3-14 ] Bush Wacky................ 3-15 ] Slap Sticks............... 3-16 ] Lumber Jackson............ 3-17 ] Wooden Woodery Woodworks.. 3-18 ] Barking Mad............... 3-19 ] Log Out................... 3-20 ] Timber's Timbre...........

The Mounting Sadds
4-1 ] Ruined Run................ 4-2 ] Flabby Woes............... 4-3 ] The Moist Flowtubes....... 4-4 ] Grumbling Cravages........ 4-5 ] Pilge Bump................ 4-6 ] The Mimblesnits........... 4-7 ] Grumble Gallop............ 4-8 ] Bumpin' Uglies............ 4-9 ] A Harsh Direction......... 4-10 ] Devil's Marbles........... 4-11 ] The Secret Tunnel......... 4-12 ] The Stained Pits.......... 4-13 ] The Doleful Unders........ 4-14 ] Sweaty Dangle............. 4-15 ] The Noble Gasses.......... 4-16 ] The Bonklands............. 4-17 ] Wrongledoo................ 4-18 ] The Twisted Strait........ 4-19 ] Tubular Bowels............ 4-20 ] Timbletrot................

The BIT.TRIP
5-1 ] Descent Into Radness...... Hard 5-2 ] Familiar Apparitions...... Hard 5-3 ] Hypnagogic Logic.......... Hard 5-4 ] Supraliminal Slide........ 5-5 ] Hyperbrain................ Hard 5-6 ] Whisper Demons............ Hard 5-7 ] Megathon.................. Hard 5-8 ] Melted Luster............. Hard 5-9 ] Superglide................ Hard 5-10 ] Sweet Eyefuls............. Hard 5-11 ] Ultravision............... Hard 5-12 ] Trippin Walls............. Hard 5-13 ] Response-Ability.......... Hard 5-14 ] Extralogic................ 5-15 ] Pixel Dispatch............ Hard 5-16 ] Startled Future........... 5-17 ] Spirit Runner............. 5-18 ] Afterglow................. Hard 5-19 ] Only a Man................ Hard 5-20 ] Flight to Fate............
Laatst bewerkt door qbicfeet; 12 mrt 2013 om 9:11
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1-9 van 9 reacties weergegeven
This is a great idea even though it sucks that the hardest difficulty doesn't always give you the highest score.
Here are the ones I'm pretty sure of:

1-20 Stratosfear = Easy
2-20 Drowntown = Hard
Laatst bewerkt door queendvs; 2 mrt 2013 om 12:53
There, did some testing on the first few levels of the Emerald Brine and added my results to the list. Levels with multiple optimal difficulties means that there was a very little score difference between those difficulties (10k~15k pts).

Edit: Also 9th on the global leader boards. Yay!

Contribute!
Laatst bewerkt door qbicfeet; 2 mrt 2013 om 14:31
5-5 ~ 5-12 = Hard
The Emerald Brine completed! 1 down, 4 (well, 3) to go!
4-1, 4-3 = Hard
4-2 = Medium
5-4, 5-14, 5-16, 5-17 = Hard
5-18 = Easy
Laatst bewerkt door Xphere Omega; 4 mrt 2013 om 4:19
bump. this is a useful post.
I can confirm 2-10 = Hard.
Also Xphere, how in the world do you figure 5-18 = Easy? I must be missing some obvious trick, but can't for the life of me figure what it is.
Also, 4-2 = Hard, not medium. Just got the top score :beatmeat:
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Geplaatst op: 2 mrt 2013 om 10:20
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