Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
I thought the storytelling was at least unique, if a bit convoluted. The plot itself isn't expressed very well through the poetry, and as Ed has said, the gameplay is entirely opposite to the narrative of the game. That makes things a lot more confusing than they should be, but it was a good thing to try.
Overall, I think Coil is definitely one of his more interesting works. One of the best, not to me at least. For me, that'd be Spewer, Time ♥♥♥♥, and Aether (leaving aside Super Meat Boy and The Binding of Isaac).
It's interesting as an idea, I guess, but I wouldn't buy it as a standalone game, even if it were longer.