Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
4 ships unlocked and 7 layouts so still tons of stuff for me to see yet.
I will let you know when the fun stops for me.
Yes, and there are very few mods. That is why I said there should be "more" mods, and not that there should be "mods".
Also, the mod manager is not that great (no offense), because running multiple mods at the same time rarely seems to work for me, without any errors or exceptions when mods aren't applied properly.
This gave is fun as it is, but when you realize it could be a platform for am active and creative modding community, you see how fun things can really get.
Should it have more mods? I've no idea how many it has now, but of course! Does it need more mods? Nah.
FTL is a great platform, and there is quite a lot a good community can do with it.
The platform basically breaks down into:
Graph Theory + Random Event Generator + Finite State Machine
That's pretty huge potential, if people are willing to work with it, and I think they will.
They break the game balance in half. The game is pretty finely balanced as is and adding something one way or another topples the whole thing arse over teakettle.
Don`t get me wrong I play around with mods, I like trying out mods. But even now I find myself coming back to vanilla more than anything else.
Obviously you didn't take the time to look through the mods if you seriously think that.