FTL: Faster Than Light

FTL: Faster Than Light

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HungryBanker Feb 12, 2016 @ 11:37pm
[PETITION] Mode more Easy then 'Easy'
I keep dying, need respawns, checkpoints, escape pods, 'grind' sectors without hostiles (like enviroment and nutural ships/stations/quests).

Say "I agree" or "Easy is too hard" to affirm, signing your name to this petition.
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Showing 1-15 of 58 comments
The Black Blade Feb 13, 2016 @ 12:29am 
easy is too easy... I'm serious.
HungryBanker Feb 13, 2016 @ 12:45am 
Originally posted by Bendy Straw:
easy is too easy... I'm serious.

I am half a day into the game, and only have one ship unlock. My issue is getting to the exit before the fleet gets to me, dying to boarding parities, or UI issues where I am trying to move an avatar, yet click the door; the prime issue, is having to restart from the very beginning, when still learning the ropes, doing something stupid that kills my ship.
Grubs Feb 13, 2016 @ 12:53am 
Dying is part of the fun.
Nique Feb 13, 2016 @ 2:28am 
Originally posted by HungryBanker #TFComp:
UI issues where I am trying to move an avatar, yet click the door

Srsly, use spacebar.


Originally posted by HungryBanker #TFComp:
the prime issue, is having to restart from the very beginning, when still learning the ropes, doing something stupid that kills my ship.

This is why first victory is so satisfying.
HungryBanker Feb 13, 2016 @ 2:33am 
Originally posted by Nique:
Srsly, use spacebar.

Why is there not a frame-advance option, where it does one event, cycle, or second?
monkey_shoulder Feb 13, 2016 @ 3:27am 
I agree, it is so awfully dispiriting to lose your ship to a pirate trap just when you thought you were getting somewhere, and have to start all the way back from the beginning. Is there not some way of saving the game and only having to replay from there? maybe send you back to your position at the start of a sector perhaps? I just discovered another disappointment... I installed the game on another PC expecting to start a new game there, but no, my progress is saved in the cloud and my only option was to play from where I was up to. I lost my ship on that round and of course all my progress is lost on both PCs.
HungryBanker Feb 13, 2016 @ 3:33am 
Originally posted by monkey_shoulder:
Is there not some way of saving the game and only having to replay from there?

There is a 'save and quit' menu option, yet that would require backing up your save-profile regulary, and applying the file and relanuching the app. I have not tested it, but it might do this..
monkey_shoulder Feb 13, 2016 @ 4:00am 
Yes, I would like to try that. Do you know where the saved games are kept?
monkey_shoulder Feb 13, 2016 @ 4:16am 
Don't worry I've found the info elsewhere. The save 'files' are located in /My Documents/My Games/Faster Than Light/ae_prof.sav and /My Documents/My Games/Faster Than Light/continue.sav Copy those two somewhere, and when you need to just put them back.

I realise that "Rogue-like" means that permanent death is part of the mindset of the game, but I just want to play an interesting strategy game, not suffer emotionally devastating defeat on a repetitive basis. In all games, I think "Ironman" should be an option not a requirement.

HungryBanker Feb 13, 2016 @ 4:35am 
Originally posted by monkey_shoulder:
Yes, I would like to try that. Do you know where the saved games are kept?

I just started playing FTL yesterday; if you right click in steam for 'proerties' and go to 'browse local files' from the library, that is where some of the game files are.
Paragon Feb 13, 2016 @ 7:53am 
The charm of FTL lies in its replay value, even if you suffer a crushing defeat 99% of your runs. In fact, you need to play through the game multiple times to see most of its content. This includes ship unlock event options as well. If you want a better chance of winning or a ship that plays very easily, try getting the Krestel B by getting 2 of the ship specific achevements. Unlocking the C variant of ships is much easier than B, so once you get that you have 2 different playstyle ships added to your fleet.

Besides, you started playing a game YESTERDAY and are alreadly fustrated that you can't cram it and win. FTLs more a "one game and i'll go" type of thing. I suggest you take your time with this game, it will make it much less tedious.

Also, remember to pause very often. Theres no penalty, and extra time to plan is always useful.
Last edited by Paragon; Feb 13, 2016 @ 7:55am
Nov Feb 13, 2016 @ 8:52am 
50% 50%, Depends on your luck what you'll receive, also on your upgrades and other stuff, lasers ions beams, and even little things like clone chamber.
JohnnyG Feb 13, 2016 @ 8:59am 
Lol I have played for 40rs and had 32 runs - numbers of wins = 0!!!!
I almost always get to the boss, knock both his "wings" off and am still in pretty good shape. Next round he ALWAYS wipes me.
HungryBanker Feb 13, 2016 @ 9:00am 
Originally posted by Paragon:
The charm of FTL lies in its replay value, even if you suffer a crushing defeat 99% of your runs..

My main issue is that there is no path from end to restart, there is no 'down time'. There needs to be something like a 'death screen', or recap, like falling down a well into spikes (Mortal Combat refrence).
interferens Feb 13, 2016 @ 9:17am 
I felt, in a small way, disappointed when I had my first win after about 15 hours. I'm glad there is room left for unforgiving games, if not because there's has to be an opposite to the trend of instant gratification games with goldshops and unlocks that phones and Facebook brought into the world.
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Date Posted: Feb 12, 2016 @ 11:37pm
Posts: 58