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Any chance you could post the default settings for Medium as well, so that we can see what the best midpoints are between the two?
Yes, find your Local.variables as described above, there will already be a :/misc section at the top. Add this line:
fov_vertical 54
54 degrees is the default vertical fov; the horizontal fov is calculated from this using your screen (or window) aspect ratio.
I make no guarantees for what happens with crazy wide fov! :)
Yep, here are all the defaults:
Looking into that shadow_quality thing now...
http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php
add fov_vertical 90
under :/misc
Also, anything about draw distance?
Is the resolution really hard coded at 1920x1080 with NO way to edit it unless you modify a config file? How can you release a game like this in 2016...you realize people have different resolutions right? 1440p? 1200p?
Do you think people are going to search on the steam forums so they can make the game playable? Completely unacceptable.
I would first drop down MSAA Sample Count from 4 to 2, and then drop the various shadow settings from their High values to Medium values. That should do the trick. If desperate, drop MSAA to 1.
Edit: What GPU do you have?
Thanks.
Edit: Turning MSAA down to 2x seems to have fixed it.