Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
http://steamcommunity.com/app/209670/discussions/0/882962066670591376/
5+6: Try playing with the resolution settings a bit more, Yes while silly, the game will work in fullscreen with readable text in the lowest resolution. Yes this needs to be improved.
To add to the resolution problem, on many resolutions the planet is not entirely visible. Meaning that you cannot select certain areas on the north/south side of the planet.
This game has amazing potential, it's lots of fun already. but it really needs serveral bugfix patches and netcode to reach its potential. From last year however I have seen quite some improvements so hopefully the game can reach a finished state in the near future.
- Switch in options to 1680.
- Restart the game.
- Set it to fullscreen (it now works).
- Set it to 1920.
- Restart the game.
- Fixed.
PS: My native resolution is 1920.
Took me a while to figure this out and it drove me insane...
I would mention in regard to point 8 you can take control of your drop ship and keep it flying high enough to prevent it being attacked while calling other troops to land ahead of you.
AI improvement is a must though because point 2 makes the single player far too easy once you've mastered the technique I mention above.
Im having the same issue. I can see that the AI is going for north and south locations on the planet, but I have no way of seeing/scrolling and clicking on the locations. Awesome for the AI, sucks for me.
the game has potential but fixes are needed. i'm not gonna ask for a refund, i'll just wait it out and hopefully some of these changes are made.
Minecraft didn't take a decade and still be at the same point. Minecraft also had a fully functional creative mode that is vastly different from cortex command. Minecraft is not even similar to cortex command in any way.
Terraria would be a more similar comparison, despire being an action game and not an RTS. But this doesn't help your argument, as even though terraria is now an abandoned game, it's stable, has online multiplayer, lots of content, far fewer performance issues, and it took far, far less time.
Putting money in the hands of the developer is like putting money in the hands of the Duke Nukem Forever developers. Games that take that long to make are technologically behind, and usually hampered by lack of motivation and ability on the part of the developers.
Cortex Command is not such a complex game that it should've taken so long and be such low quality at this point. There is no acceptable excuse for it.
Terraria may have had problems, and the game certainly grew a lot over its not-very-long lifetime from launch to retirement, but was a quite functional game at the time of release. There was nothing really huge that felt missing, however much more got added after.
Here, though... I won't rehash all the points others have already touched on, but a few bear stressing: the graphics engine is horrible, its concept of display resolution is abysmal, the text is horrendous, and the UI is sorely lacking. (Escape = instant quit to menu, with no confirmation? Really?!) It's not just the length of development, either, because games from the turn of the century were far more readable, and the UI should never have made it to launch.
Store page makes no mention of it being incomplete; the game does as soon as you launch. False advertising much? In all, if I hadn't got this game in a bundle, I'd have been sorely disappointed - and not just in an "I don't like this game" sense; that I'd just swallow.
To clarify, I am asking for my money back so that I can spend it on a different game, one that is actually playable.
If this game becomes playable in the future, I intend to buy it then. But in the mean time, I need that money so I can purchase a playable game. Understand?