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Main Page [endlessspace.wikia.com]
Trade Routes [endlessspace.wikia.com]
Wikipedia has paved the way in last decade when it comes to information indexing and sharing, and many people and groups have followed suit. There are hundreds of wiki sites for video games, movies like star wars, t.v. shows and even books like Twilight or the Eragon book.
I hope this information is of use to you. I'll be subscribed to this thread if you wish to post any feedback on my post. Enjoy!
And if you're talking about Trade Routes, there are a few techs in both Diplomacy and Science that allow you to build improvements to increase trade.
Generally, you start off with Offer Peace (I don't use it), and then next comes Trade (all forms). Alliance is on the bottom branch, somewhat mid- to late- game. You just need to go into the screen where you see the other factions, and you click the speech bubble to initiate a trade window.
However, do note that you need to have enough of a relationship with an empire before you can actually trade with them (and the requirement varies depending on the target faction). You can boost your relationship by doing what I do best; just do lucrative trades and don't engage in war with factions. Eventually they'll have a better outlook on you.
Thanks, if I understood right the actual routes are automatic but you set it up in the tech tree. I was kind of figuring it would be more difficult than that.
Thanks and I will look at this later...my son is up right now. Oh, and you were the first and I truly do appreciate it.
I find that trading with other factions is better than trade routes, IMHO. They're faster and easier to earn resources from.
The only time (for me) when factions get annoyed are when they keep noticing my "overwhelming ascension". Mainly because I focus heavily on influence and mass colonization and expansion. But they still trade with me regardless.
IMHO, turn down whatever trades you don't think are balanced. Eventually, the relationship will boost back up again.
The road trading is setup from systems to foreign systems. And exchange trading are specific trading done through the diplomacy option.
The first trading type is less sensitive of the relationships but the second trading type is more sensitive and need put care to maintain it.
The first trading type (road trading) is managed a lot automatically you just need open roads in systems by building some buildings increasing number of roads or buildings increasing incomes coming from road trades. For this trade you don't need have open frontiers no peace treaty but you need not be in war. Cold war allows trading if I remember well, this point need be verified.
The second trading type (diplomacy trading) is managed manually and you need make each trade yourself. Those trades are more sensitive to relationships and some AI could break a trades if he starts dislike you a lot. Moreover the more the AI don't like you the more the trade will be difficult. There's plenty possible tricks in that trading type, don't search/expect human behavior of AI, but more search how exploit it and counter balance the tendency of AI to accept only trades a lot better for them. Sometimes an AI will offer you such trade and accept those trades provide a small bonus for your relationship with the AI and not accept a small malus. That second trade type is quite more complex but also can be very powerful.