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Are levels random? Always the same? Different difficulties awarding better loot?
Or is this just simply a beat-em-up side-scroller?
Thanks!
Online and offline (local) modes are completely separate as far as I know.
Yep. You can play solo up to level 5, then take that character online if you want.
There are 3 tiers of gear (other than elemental visualization for weapons). Each tier of armor for instance will have a different appearance for your character, but within each tier you can find different armors with different stats and elemental modifiers.
You have 4 different class characters that all have their own skillsets for different styles of play, and different unique weapons they can wield. Beyond that, you can assign stat points when leveling up to create your own type of character within each class.
Each of the 4 areas have a town where you can stash, buy, and equip weapons and armor. But there is also an NPC who offers challenges to beat a level within a set time, without dying, or with as high as score as possible. In exchange for rewards, of course :)
This is not Sacred 3, but a side-scroller with some RPG elements like leveling, finding increasingly better loot, etc. Levels are not randomized like Diablo. Better loot to find as you progress? Of course!
You only level up your characters in melee attack power, critical chance and ranged attack (Dexterity), defense/HP, Power. That last one increases magical attacks, and the speed at which your special Power bar fills up. This Power bar has 3 segments and depending on how much you've filled it up, you deal more advanced Power attacks.
Other than that, it is mainly finding and equipping new loot. Weapons and armor have elemental stats too, which heavily come into play for the Shaman and Mage classes. The elements define your type of special attack.
I do have another question, is there an easy way to play with randoms? Matchmaking? Or is it invite only through a friends list?
Do enemies drop loot or is loot rewarded after each section/level, etc.?
Thanks again!
Happy to answer questions! Sometimes there may be a bit of a delay due to boring meetings and trying to find the person who knows the answer (if it's a very specific question). Bear with me :)
There should be a matchmaking system, yeah! I'd be really surprised if that isn't in the PC version.
Enemies can drop loot randomly. After a level, you can assign stat points to your character depending on the levels you've gained in that level. And there are scorecards at the end of each level, in case you want to brag to your co-op player ;)
Is this something you could confirm? I too would be surprised if no matchmaking existed in the PC version.
Thanks again, this is pretty much a must purchase for us now!
You are my new hero!
i read that this game would act as a prequel to sacred 3
Not really. There will be some things that old Sacred fans will recognize but you won't miss out on anything story related if you didn't play the older games. Sacred Citadel takes place around 800 years after Sacred 1 (Sacred 2 was a prequel to 1).
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