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Edit: Of course this can be played with optical/laser mouse currently but you have to lower tracking DPI (mouse driver settings, not Windows or not in game) to around 300-400. Issue doesn't disappear but it's minimal. This causes some tracking issues though.
Lol ball mice? dident know those still existed, still think you're better off with laser skipping than to use one of those thou cause there so bad lol, ajusting DPI and Polling dident work for me but vsync made it minimal and playable. but still annoying.
TBH kind of dissapointed about this devloper, they have NO support on there site no fourm no FAQ nothing, and by the looks of it rarely update there game, Also they don't ever seem to even vist these fourms either. at first I thought it was cause it might be just one person but its actually a team of 12 people. kina....lame ...i think
Last we heard something from them on SPUF forums it was November. They are currently working on other games.
Uh....if you could repeat that in english pease?
Really dosent exucse the zero support they have thou, only exuces the fact that they don't come here
Something must be seriously wrong with the way the capture the mouse.
Thank you for getting Symphony; we put a lot of work into it and want as many people as possible to enjoy it. We're sorry for the mouse dpi issues. As was mentioned we tried fixing it earlier and it seemed to make things worse in some cases.
We were really active in the forums and trying to address issues after launch, up until we got overwhelmed with work keeping this indie shop going. We're planning on releasing fixes in the coming weeks for the most urgent issues we can fix, as well as post an FAQ soon. Watch for a more official announcement. And for the record, there's Matt and myself here; we could definitely use 10 more people. ;)
Cheers,
Francois
Empty Clip Studios
Alright sounds good thankyou for responding dispite shortage of man power.