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Bugs
Impressions and Suggestions:
In the first minutes that I tried the editor seems pretty useable in general but I think it would be better if you:
I don't know if you have planned these things but I hope you will implement these functions in the future
Anyways tomorrow I will use the map editor again and I will try to gather more bugs, suggestions and so on
Would love to dedicate a good chunk of time to this tomorrow and in the days to come, and share my thoughts and ideas :)
friend invite sent...
My roommate will be able to do the level editor using my computer. He already came up with an incredibly awesome concept so please send a PW to me when time allows.
Thanks!
when selecting an area with graphics to paste/duplicate, the rotation of the selected graphics is altered visually, but the value number is unchanged in the right click menu
similarly, returning to a level with rotated graphics, the graphics appeared at different angles from where they were left. example i have 4 verticle girders which all appear to lean on an angle but the number value has not changed.
im super ghetto and so i just take a snap with my phone. check the images.
http://i58.tinypic.com/30vc8hz.jpg
http://i61.tinypic.com/15x32h3.jpg
Seriously, even if you save and reload the map it will not be there
Edit with new bugs:
More suggestions
ーThere seem to be some other issues playing multiplayer with people who are on r21. It seems it doesn't always display correctly which items and how much boost power the opponent have. For example, last night a friend I was playing with said I was dropping crates even though the game said on his end that I had the blue shockwave item. Will test more later.
ーNice, we have levers now :D - but! They can only be triggered once, then they stay stuck in that position.
ーOn the map selection screen in multiplayer, if the character's heads are on the Library map (the one right above the custom map) when you click on the custom map then the game crashes to desktop. I just tried it with every other map and it only crashes with the Library. Which happened a lot for me until I figured out what caused it - apparently I frequently move my mouse cursor over the Library before ending up at the custom map box.
Also had some other glitches where clicking on either of the arrow icons to browse between custom maps would instead just start the official map that the mouse last hovered over and the character's heads are currently at. Will try to figure out what causes that.
ーZooming out very far shows more empty space at the top of the map. You can't normally move the camera to this point. You can't place tiles here but you -can- place objects there, which are then stuck as you can't select them anymore when they are up there, making it impossible to delete them.
ーRockets kill, when in-game they only stun. Could be confusing.
ーIf you grab any item pick-ups and then die, SpeedRunner is shown to drop those blue tokens you can collect in Origins mode.
ーAdd a way to rotate spikes (and others objects that are rotatable) before placing them. Maybe the R key could be made to rotate your current object brush? So if you want to make a row of downward spikes you just press R once or twice and start placing them, instead of only being able to place the upward version and then having to right click them to alter their rotation.
ーAdd a way to undo and redo, on ctrl+z&y ?
I'll keep updating this post with new bugs and suggestions when I find/think of them! Any changes made since last update will be in bold.