Indie Game: The Movie

Indie Game: The Movie

Linux version working - thanks! =)
Opted for the beta..and so far so good!

edit:

..well apart from there being a bit of stutter every few seconds or so, achievements (apart from the 'teh internets' one) not working and there being a generic steam desktop icon. Oh and 'play all' just plays the first extra bit then stops afterwards.
Legutóbb szerkesztette: Evil Bee; 2013. nov. 13., 15:52
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Can confirm the above problems except playback is fine for me on Arch Linux 64 bit.
Had to tinker a bit to get it work on Arch 64 but it works fine except for the play all button and some error messages when interface hides but everything continues none the less.
I had to install adobe air from AUR and to get that work i first had to manually change gcc to multilib-gcc.
Then I changed the end of run.sh to

export LD_LIBRARY_PATH="./lib32${LD_LIBRARY_PATH+:$LD_LIBRARY_PATH}"
/opt/adobe-air-sdk/bin/adl share/META-INF/AIR/application.xml share/

the same that I had to do to get Anodyne to work.

Thanks for the linux port. The AIR player makes my laptop to run even hotter than while playing Civ5 through wine or Europa Universalis 4.

EDIT: Oh and the overlay doesn't work.

EDIT2: Achievement for watching the movie didn't unlock.
Legutóbb szerkesztette: Tumocs; 2013. nov. 15., 8:11
a.fettouhi eredeti hozzászólása:
Can confirm the above problems except playback is fine for me on Arch Linux 64 bit.

It may well be me..having said that, the stutter was barely perceptible - I didn't notice until the credits when the consistent movement made it noticeable. Wasn't enough to affect my viewing of the film.
♥♥♥ Tumocs eredeti hozzászólása:
Had to tinker a bit to get it work on Arch 64 but it works fine except for the play all button and some error messages when interface hides but everything continues none the less.
I had to install adobe air from AUR and to get that work i first had to manually change gcc to multilib-gcc.
Then I changed the end of run.sh to

export LD_LIBRARY_PATH="./lib32${LD_LIBRARY_PATH+:$LD_LIBRARY_PATH}"
/opt/adobe-air-sdk/bin/adl share/META-INF/AIR/application.xml share/

the same that I had to do to get Anodyne to work.

Thanks for the linux port. The AIR player makes my laptop to run even hotter than while playing Civ5 through wine or Europa Universalis 4.

EDIT: Oh and the overlay doesn't work.

EDIT2: Achievement for watching the movie didn't unlock.

I just did a symlink to the runtime, e.g.


ln -s /opt/adobe-air-sdk/runtimes/air/linux/Adobe\ AIR /opt/Adobe\ AIR

as root and then made sure that Adobe AIR was aware of that I've accepted the eula, e.g.

mkdir -p ~/.appdata/Adobe/AIR
echo 2 > ~/.appdata/Adobe/AIR/eulaAccepted

after of course installing the Adobe AIR SDK from AUR.
Can't start it on Arch 64. Missing executable error. Any tips what I can do?
Did you opt in for the beta?
Oh, didn't see that I have to opt in for beta to install it. Now it's downloading. Well, thanks anyways :)
Is there any alternative for adobe air?
Cool, gonna try it later.
Please no Adobe software with Linux :( Just open a local movie URL link in a website and we can watch it with our prefered "in-browser" movie player.
Legutóbb szerkesztette: ProChaser [Linux]; 2013. dec. 2., 9:55
This is a rough guide of what I did to get it working on my Slackware 14.1 (64 bit) PC

Downloaded Adobe AIR 2.6 SDK from http://helpx.adobe.com/air/kb/archived-air-sdk-version.html

Extract the files and I moved them to "/opt/Adobe AIR/"



I also copied the Versions folder (you could just use a symlink to be tidier)

cp /opt/Adobe\ AIR/runtimes/air/linux/Adobe\ AIR/Versions /opt/Adobe\ AIR/



I was missing a 32 bit version of this file: /usr/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache

I created it by grabbing the 64 bit versions: /usr/lib64/gdk-pixbuf-2.0/2.10.0/loaders.cache

Editing it and changing mentions of "lib64" to "lib".

There's probably a proper way of doing it. Of course you need the 32 bit version of gdk-pixbuf for it to work.


I was also missing some 32 bit libraies which the 32-bit version of Seamonkey supplied:

cp /usr/lib/seamonkey-2.21/libnss3.so /usr/lib
cp /usr/lib/seamonkey-2.21/libssl3.so /usr/lib
cp /usr/lib/seamonkey-2.21/libsmime3.so /usr/lib
cp /usr/lib/seamonkey-2.21/libnspr4.so /usr/lib
cp /usr/lib/seamonkey-2.21/libnssutil3.so /usr/lib
cp /usr/lib/seamonkey-2.21/libplc4.so /usr/lib
cp /usr/lib/seamonkey-2.21/libplds4.so /usr/lib


modified the last line in the run.sh file to

export LD_LIBRARY_PATH="./lib32${LD_LIBRARY_PATH+:$LD_LIBRARY_PATH}"
/opt/Adobe\ AIR/bin/adl share/META-INF/AIR/application.xml share/


Seems to load up fine.

EDIT: see post #15:


Just wish Adobe Flash and AIR would finally die.
Legutóbb szerkesztette: TheLimeyDragon; 2014. jan. 6., 14:22
I also just added "-nodebug" to the last line:

/opt/Adobe\ AIR/bin/adl -nodebug share/META-INF/AIR/application.xml share/


This stops annoying debug messages popping up.
DAMN guys you saved my day! I'm on Arch 64 bit as well adn was wondering about the "missing executable" (empty game folder) issue for a while.

Adobe Air, ♥♥♥♥♥♥♥♥♥!!! That... "thing" still exists?! And why on Earth did these guys use it... uhh ohh.

P.s.: WOW, everyone is on Arch 64? XD LOL
Legutóbb szerkesztette: Storm[HUN]; 2014. jan. 3., 19:14
I just want to update with something I found out from trying to get Anodyne to work (which also uses Adobe AIR).

You may not need to alter the last line in the run file.

One reason Adobe AIR apps may not run is you need to accept the EULA.

You can do this by using these commands in a terminal:

mkdir -p ~/.appdata/Adobe/AIR
echo 2 > ~/.appdata/Adobe/AIR/eulaAccepted

By doing this you agree to the EULA.

I removed the line I added to the run.sh file and everything loaded up fine as normal.
Legutóbb szerkesztette: TheLimeyDragon; 2014. jan. 6., 14:13
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