Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
• Fixed a hard-to-reproduce bug when a player was unable to move a unit on certain hexes.
• Fixed a bug when a quest was failed if target location was captured by other faction.
• Fixed a crash when a unit made enemy to retreat while dying itself.
• Fixed a crash related to quest "The Old Mage"
• Fixed a crash (in quests) when ordering a unit to go to another world.
• Fixed a bug when a player was getting an "undefined" difficulty tag after the victory on Impossible.
• More explicit "disabled" icon on non-active buildings in city screen.
• Mltiplayer login fixed.
• Fixed a possibility to break an unbreakable alliance in Cooperative mode by issuing the demands to ally.
With the next fix there will be at least:
• Removed a FoW-removal cheat from shift-Tab combination.
• Fixed a CTD at end of turn - array overflow (Array<32, 32, itemsize=1>: overflow 36 of 0)
Есть еще очень назойливый баг с неправильной центровкой камеры на юнит из другого мира, и совсем уж нехорошая утечка памяти и фризы при обилии летающих юнитов.
Good god, thank you so much for this. Eagerly waiting for the next patch so I can continue.
Presumably, the next patch is no more than 2 weeks away, since we are 2 weeks from release day!
I have this bad boy and I'm waiting for patch because I can't finish my game.
Thank You for another things above - the game is awesome :)
Sam: you should not have to wait that long!
AI tuning
Other
Working on
- Players can random spawn frequency on game creation.
- Players can turn off Allied AI unit animation in options.
- Tuning AI unit building decisions
Have a nice weekend!