Awesomenauts

Awesomenauts

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Mister Staby Jul 21, 2014 @ 6:54am
DLC
So I just got this game as a gift, I've played it and its hecka fun, but whats ruining it for me is the DLC awesomenauts, they are so freaking OP and strong, seriously the commando dude can call in a laser that is dodgable, but if you get hit by it its an insta kill, and his attack speed with the rifle is insane or the droid that can summon an undodgable blackhole or the shaman that can summon a giant sawblade that just removes all your health if you barely touch it, and his chain lightning staff thats un-dodgable. And lastly the insta kill assasin fox that can hit you a few times and then just insta kill you with any of her abilities.
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Showing 1-15 of 30 comments
Nalverus Jul 21, 2014 @ 7:02am 
You do realize the base nauts are superior to all the Starstorm nauts, I hope? Also...the only one capable of 1 hit killing a low hp naut is sentry's fully charged blackhole with upgrades and he has to eat a face full of damage to be capable of that.

Where you're getting this insta kill stuff is beyond me.

Edit: oh. I guess I should mention this since you're new but the meta in awesomenauts is heavy burst.
Last edited by Nalverus; Jul 21, 2014 @ 7:04am
Yeti Jul 21, 2014 @ 7:19am 
Originally posted by Varelius:
You do realize the base nauts are superior to all the Starstorm nauts, I hope? Also...the only one capable of 1 hit killing a low hp naut is sentry's fully charged blackhole with upgrades and he has to eat a face full of damage to be capable of that.

Where you're getting this insta kill stuff is beyond me.

Edit: oh. I guess I should mention this since you're new but the meta in awesomenauts is heavy burst.

Ted is not bad at all when you learn how to deal with him. Same with Penny, and she falls hard late game. Skree is the only one I feel is op, and compared to how op some other nauts have been he still isn't bad.
Sexy Iron Maiden Jul 21, 2014 @ 9:20am 
Don't take this the wrong way but this is a simple case of you not knowing how the characters operate.

The 'commando dude' has a MAX damage of 69 (89 with dot) and as you say is easy to dodge. He also has very low health comparative to his size, speed and manoeuvrability plus has no escape ability.

The 'droid' (sentry) needs to absorb that damage in order to dish it out. See when he has what looks like a shield up? The damage that he takes then can be fired back. Also the hole is fairly easy to dodge and it's gravity has been severely nerfed. See the purple bar under his health? if you can see that be wary of a black hole.

The 'shaman' (skree) has a relatively low burst. You get hit with burst ONLY when it is traveling. He can only shoot it HORIZONTALY.

The 'assassin fox' (penny) Has been nerfed to oblivion. She too has a puple bar under her health which she fills by hitting things. She can do anything to you without it.


Once you understand how they work you will be fine
Mister Staby Jul 21, 2014 @ 10:16am 
Originally posted by Sexy Iron Maiden:
Don't take this the wrong way but this is a simple case of you not knowing how the characters operate.

The 'commando dude' has a MAX damage of 69 (89 with dot) and as you say is easy to dodge. He also has very low health comparative to his size, speed and manoeuvrability plus has no escape ability.

The 'droid' (sentry) needs to absorb that damage in order to dish it out. See when he has what looks like a shield up? The damage that he takes then can be fired back. Also the hole is fairly easy to dodge and it's gravity has been severely nerfed. See the purple bar under his health? if you can see that be wary of a black hole.

The 'shaman' (skree) has a relatively low burst. You get hit with burst ONLY when it is traveling. He can only shoot it HORIZONTALY.

The 'assassin fox' (penny) Has been nerfed to oblivion. She too has a puple bar under her health which she fills by hitting things. She can do anything to you without it.


Once you understand how they work you will be fine
I've never managed to dodge the droids black hole and even if it deals low damage his teamamtes just suround you and then you can't run away. And he uses the absorbing thing when you fire an objectile then he just sucks it up and launches you to the black hole.
Skree is very strong, hes faster then most awesomenauts and his attack is hard to dodge and his saw blade is extremely devastating if you get caught by it.
Sexy Iron Maiden Jul 21, 2014 @ 10:31am 
Originally posted by Mr.Staby:
Originally posted by Sexy Iron Maiden:
Don't take this the wrong way but this is a simple case of you not knowing how the characters operate.

The 'commando dude' has a MAX damage of 69 (89 with dot) and as you say is easy to dodge. He also has very low health comparative to his size, speed and manoeuvrability plus has no escape ability.

The 'droid' (sentry) needs to absorb that damage in order to dish it out. See when he has what looks like a shield up? The damage that he takes then can be fired back. Also the hole is fairly easy to dodge and it's gravity has been severely nerfed. See the purple bar under his health? if you can see that be wary of a black hole.

The 'shaman' (skree) has a relatively low burst. You get hit with burst ONLY when it is traveling. He can only shoot it HORIZONTALY.

The 'assassin fox' (penny) Has been nerfed to oblivion. She too has a puple bar under her health which she fills by hitting things. She can do anything to you without it.


Once you understand how they work you will be fine
I've never managed to dodge the droids black hole and even if it deals low damage his teamamtes just suround you and then you can't run away. And he uses the absorbing thing when you fire an objectile then he just sucks it up and launches you to the black hole.
Skree is very strong, hes faster then most awesomenauts and his attack is hard to dodge and his saw blade is extremely devastating if you get caught by it.

Yup true, but he has to take damage himself in order to deal it. Like I said, watch out for that purple bar unter his health, if there is on be wary
Yeti Jul 21, 2014 @ 10:33am 
Originally posted by Mr.Staby:
Originally posted by Sexy Iron Maiden:
Don't take this the wrong way but this is a simple case of you not knowing how the characters operate.

The 'commando dude' has a MAX damage of 69 (89 with dot) and as you say is easy to dodge. He also has very low health comparative to his size, speed and manoeuvrability plus has no escape ability.

The 'droid' (sentry) needs to absorb that damage in order to dish it out. See when he has what looks like a shield up? The damage that he takes then can be fired back. Also the hole is fairly easy to dodge and it's gravity has been severely nerfed. See the purple bar under his health? if you can see that be wary of a black hole.

The 'shaman' (skree) has a relatively low burst. You get hit with burst ONLY when it is traveling. He can only shoot it HORIZONTALY.

The 'assassin fox' (penny) Has been nerfed to oblivion. She too has a puple bar under her health which she fills by hitting things. She can do anything to you without it.


Once you understand how they work you will be fine
I've never managed to dodge the droids black hole and even if it deals low damage his teamamtes just suround you and then you can't run away. And he uses the absorbing thing when you fire an objectile then he just sucks it up and launches you to the black hole.
Skree is very strong, hes faster then most awesomenauts and his attack is hard to dodge and his saw blade is extremely devastating if you get caught by it.

IMO...I - M - O...Skree's aa is overpowered. It doesn't do incredible damage, but it seeks targets, has a fast fire rate when upgraded, can slow when upgraded, and is capable of hitting you when there are multiple targets. This, on top of his very quick speed, even when firing his aa, is a little absurd. Of course, everyone will say "Teamfight!" Yes, of course, the solution to everything. This is partially true because he is fairly squishy, but the more talented skrees i've seen will just escape using totem and then finish your chasing *** off with the saw. Saw isn't terrible. I just really wish they'd nerf its seeking ability or cut skrees speed slightly. I'd rather see the first. Again, i'm not saying he is broken as all hell, but IMO a little nerfing would be nice. He is more balanced, at release, than the other starstorm nauts were.
Frodo Sagbag Jul 21, 2014 @ 10:49am 
None of the starstorm nauts are OP. You said your newer to this game, so maybe you should spend a little more time playing before you accuse any nauts of being too powerful. By the way what naut do you play? If your getting one shotted by teds laser and getting bursted by penny then you aren't doing something right.
Mister Staby Jul 21, 2014 @ 11:09am 
Originally posted by Epitome of Stupifity:
None of the starstorm nauts are OP. You said your newer to this game, so maybe you should spend a little more time playing before you accuse any nauts of being too powerful. By the way what naut do you play? If your getting one shotted by teds laser and getting bursted by penny then you aren't doing something right.
And ofc here come the "your new, your a noob you know nothing" -_-
Yeti Jul 21, 2014 @ 11:19am 
Originally posted by Mr.Staby:
And ofc here come the "your new, your a noob you know nothing" -_-

Yeah...that kind of mentality on the forumns is getting old. I understand that it is often true...but often isn't always.
Mister Staby Jul 21, 2014 @ 11:32am 
If you think I'm a noob and I know nothing, go ask some random players about this, I guarantee you they will respond with this.
Fire Walk With Me Jul 21, 2014 @ 12:14pm 
Ted McPain's theme song is very OP this is undeniable fact.

:creep:
Sexy Iron Maiden Jul 21, 2014 @ 12:45pm 
Originally posted by Mr.Staby:
If you think I'm a noob and I know nothing, go ask some random players about this, I guarantee you they will respond with this.

Pretty much all "this naut is OP" statements are born out of ignorance. The more you play the more you will learn how to deal with them and what to watch out for.

I used to have similar feelings as I'm sure did virtually everyone playing this game. However the minute I played as that char I thought was OP I revised my opinion. The problem is you cant do that with startstorm so you have to figure it out from the other side. You will in time, dont worry :)
Originally posted by Mr.Staby:
Originally posted by Epitome of Stupifity:
None of the starstorm nauts are OP. You said your newer to this game, so maybe you should spend a little more time playing before you accuse any nauts of being too powerful. By the way what naut do you play? If your getting one shotted by teds laser and getting bursted by penny then you aren't doing something right.
And ofc here come the "your new, your a noob you know nothing" -_-
I understand that it's frustrating to hear this kind of thing repeatedly, but it's not wrong. 15 hours isn't very much time at all for a game like this. The more experienced you become, the more your opinions on the power of nauts will change. While it's acceptable to voice these opinions at any time, people will always criticize them. That's just par for the course on the internet.

The one thing I will openly criticize you on is your exaggeration of their power. The highest damage attack amongst the starstorm nauts is Sentry's Black Hole Sun ability. With all the upgrades purchased and a fully charged BHS, he can do 118 damage (129? with Starstorm Statue). The lowest health naut is Froggy G with 115 health.

Health increases on a set timer to a certain extent. I believe it's once every 2 minutes, but I could be wrong. Never cared enough to look into it. Anyways, past the first health increase, BHS, even at max damage (excluding Starstorm Statue), is no longer capable of 1shotting Froggy G. There's also no way in hell Sentry is going to get a fully charged BHS with all the damage upgrades early game. If he is, your team deserves to die for feeding him that damage.

Ted Mcpain has already been covered above. Airstrike has a maximum damage of 69 + 20 dot.

Penny's Pulse caps at 62 damage, and her Pounce caps at 45.

Skree's sawblade is small, unless the size upgrade is picked up. I guess it's kind of become mandatory because of its potency. Skree can burst for 76 damage if he hits you with the sawblade both when it's going out and returning. While it's true that it does a sizeable amount of damage while it's sitting in the air, it's also completely stationary.

TL;DR opinions are fine, but you're way overexaggerating things. None of the Starstorm nauts can 1shot you. Neither can any of the base nauts.
Mister Staby Jul 21, 2014 @ 1:17pm 
Originally posted by 怖い<><:
Originally posted by Mr.Staby:
And ofc here come the "your new, your a noob you know nothing" -_-
I understand that it's frustrating to hear this kind of thing repeatedly, but it's not wrong. 15 hours isn't very much time at all for a game like this. The more experienced you become, the more your opinions on the power of nauts will change. While it's acceptable to voice these opinions at any time, people will always criticize them. That's just par for the course on the internet.

The one thing I will openly criticize you on is your exaggeration of their power. The highest damage attack amongst the starstorm nauts is Sentry's Black Hole Sun ability. With all the upgrades purchased and a fully charged BHS, he can do 118 damage (129? with Starstorm Statue). The lowest health naut is Froggy G with 115 health.

Health increases on a set timer to a certain extent. I believe it's once every 2 minutes, but I could be wrong. Never cared enough to look into it. Anyways, past the first health increase, BHS, even at max damage (excluding Starstorm Statue), is no longer capable of 1shotting Froggy G. There's also no way in hell Sentry is going to get a fully charged BHS with all the damage upgrades early game. If he is, your team deserves to die for feeding him that damage.

Ted Mcpain has already been covered above. Airstrike has a maximum damage of 69 + 20 dot.

Penny's Pulse caps at 62 damage, and her Pounce caps at 45.

Skree's sawblade is small, unless the size upgrade is picked up. I guess it's kind of become mandatory because of its potency. Skree can burst for 76 damage if he hits you with the sawblade both when it's going out and returning. While it's true that it does a sizeable amount of damage while it's sitting in the air, it's also completely stationary.

TL;DR opinions are fine, but you're way overexaggerating things. None of the Starstorm nauts can 1shot you. Neither can any of the base nauts.
Derpls nuke can 1 shot you if you've been hurt a bit.
And I didn't mean they actually 1 shot you -_- I just said that they do that kind of damage, they can chase you down and kill you after they've hit you with any of their abilities
Originally posted by Mr.Staby:
Derpls nuke can 1 shot you if you've been hurt a bit.
And I didn't mean they actually 1 shot you -_- I just said that they do that kind of damage, they can chase you down and kill you after they've hit you with any of their abilities
The same can practically go for ANY other Naut.
Clunk's Explosion, Lonestar's Dynamite, Leon's backstabing abilities, Froggy G's Tornado and splash attack, Coco's Ball, Gnaw's Spit and Weedlings, Swiggins trapping abilities, Ayla's Evil eye, Yuri's mines, Skolldir's combo, Raelynn's Snipe, Vinnie and Spike's Spike Dash, Voltar's Suicide Drones.
Infact the only one that doesn't have any form of powerful abilty really is Genji, who has one for stopping chasers and a buffing one.
Also if you get killed by Derpl's nuke after being damaged it's not a 1 shot then is it?
Last edited by Magical Purple Man; Jul 21, 2014 @ 1:36pm
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Date Posted: Jul 21, 2014 @ 6:54am
Posts: 30