The Bridge

The Bridge

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Missing mechanic...
So at one point of the game [no spoilers] I noticed that they implemented some kind of a switch mechanic, in company of the buttons. They look like the doors you use in the level-hub which kind of upset me. Were those devs too lazy to animate some proper levers for switches or why did they use simple door-sprites?

Now I don't wanna be nitpicking here, but imo those details are important for an indi-game.
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They're not really switches. They're more like swapping between different dimensions, so using a door for that makes sense.
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