Leviathan: Warships

Leviathan: Warships

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Thanos 31 Thg08, 2013 @ 12:57am
Leviathan: Airships
Make it happen. Same game just... in the sky. As you know, boats can't fly. But blimps do.
Lần sửa cuối bởi Thanos; 31 Thg08, 2013 @ 12:57am
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Gabelail 31 Thg08, 2013 @ 4:01am 
OMG Yes, but first, they need to make Warships more popular and add some competative features. I love this game so freaking much. xD
taiiat 1 Thg09, 2013 @ 10:06pm 
Jazz man might say boats can't fly but he's full of it. just pull up!
Void 2 Thg09, 2013 @ 2:53am 
an interesting aspect to broaden the game would be to have minimum speeds for certain aircraft. Some could of course hover, but others would require to keep a certain forward momentum to stay in the air.

Another aspect, that I also feel is missing from warships, is setting the speed of your unit from waypoint to waypoint. Sometimes you want to keep ships in formation.
RuneTitan 2 Thg09, 2013 @ 4:45am 
that would be epic and they could also add more features in as well like subs or topedos water and air this would be awesome
Planes are too fast, the game are slow, like a boat.
Eqo 3 Thg10, 2013 @ 9:33am 
+1 for Leviathan: Airships!
gr0pah 8 Thg10, 2013 @ 5:37pm 
Blimp Wars, sweet.

Also, more competitive features (and players) in this iteration!
Hemppa 13 Thg10, 2013 @ 12:26am 
No way, Warships was already huge letdown, you want just the same but with liiiiittle bit different setting?
gr0pah 13 Thg10, 2013 @ 9:55am 
Nguyên văn bởi Hemppa:
No way, Warships was already huge letdown, you want just the same but with liiiiittle bit different setting?
What I want is actually even more players, which isn't helped by people whining about "letdown" and not understanding the game features. For example there was this dude who thought that you could "drop games" when it turned out he was playing in games using the clever feature for asynchronous games - allowing turns to take for example 1 hour or 24 hours - which really helps when you play on a tablet for example. So, yeah.
Lần sửa cuối bởi gr0pah; 13 Thg10, 2013 @ 9:55am
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