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Повідомити про проблему з перекладом
http://code.google.com/p/x360ce/downloads/detail?name=x360ce.App-2.1.2.191.zip&can=2&q=
And here's the instructions on using it:
http://code.google.com/p/x360ce/wiki/Whatisx360ceandhowuseIt
The crazy thing is that this same exact configuration works perfectly in Toki Tori 1.
Running x360ce.exe outside of the game shows that my mappings are fine so I don't understand why it's not working in the game.
edit: DirectInput support would be nice.
Mess with compatibility modes. That might do the trick.
Since my last post, I got tired of dealing with x360ce's persistent inconsistencies and the lack of DirectInput support in modern games so I'm now using a standard XBone controller with Microsoft's drivers. Works fine.
then i would suggest removing the "Full Controller Support" tag on your store page, as only supporting one controller type IS NOT full controller support.
i'd also like to say thank you for helping me to decide to pass on this game as well.
[InputHook]
HookMask=0
HookCOM=1
Save and close the file, then load up the game. Your controller should be working just fine afterwards.
Also, 毕贤胜, it's not Two Tribes' fault Steam chooses to use "Full Controller Support" to define games that only have XInput support. If a game supports DInput, it will be marked with "Partial Controller Support". It's definitely strange, and I have no idea why they categorize it as such, but again, don't get mad at Two Tribes for "labeling their game incorrectly", get mad at Steam for having misleading labels for certain features.