Killing Floor

Killing Floor

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0xBADEAFFE 24/out./2013 às 4:42
Linux graphics bugs on nvidia gpu
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Exibindo comentários 111 de 11
Philip550c 28/out./2013 às 16:51 
Im so happy that they fixed most of these, Thank you tripwire.
Whats wrong in the second pic?
Última edição por Philip550c; 28/out./2013 às 16:52
0xBADEAFFE 28/out./2013 às 17:47 
The glass alpha channel.
RPG Master 29/out./2013 às 16:55 
Wait, they finally fix the floor in that map? When I got the update I only checked kf-office to see if they fixed the snow, and upon seeing nothing having been fixed I just closed out.
MdMax 2/jan./2014 às 14:47 
Is this fixed ? I still have often "missing textures" bugs (like the ground in West London), or missing transparency (even inside the Crossbow scope).

My OS: Ubuntu 12.04 LTS 64-bit
Nvidia Driver: 331.20
0xBADEAFFE 2/jan./2014 às 15:01 
no...
MdMax 3/jan./2014 às 12:10 
Did someone try KF with SteamOS ? Same bugs ?
0xBADEAFFE 3/jan./2014 às 15:32 
no but i think they are the same because of the poor linux port ;)
MdMax 4/jan./2014 às 9:44 
I hope they'll fix these bugs soon...
plotasse 4/jan./2014 às 12:12 
The bug seems to be known since at least a year ago, I'm not sure we'll ever get a fix...
http://steamcommunity.com/app/221410/discussions/1/846938351068854961/
http://forums.tripwireinteractive.com/showthread.php?t=88643
MdMax 4/jan./2014 às 14:31 
OK it looks like their priority is OUYA/Calamity and not existing Linux or future SteamOS customers. I still hope they'll change this and support this product more seriously.

:Clot:
MdMax 9/jan./2014 às 12:39 
Patch "1058": Issues not fixed.
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Publicado em: 24/out./2013 às 4:42
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