Stacking > Discussões gerais > Detalhes do tópico
Soüp 30/dez/2013 às 12:14
Double Fine's Future plans - 30 fps lock removal?
Now that Double Fine has regained the rights to this game, are there any future plans for updates or DLC? The number one thing on my wishlist is to remove the 30 fps lock like was done with Brutal Legend.
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cechickluna 13 de jan às 2:14 
Am I dreaming ?
1.4 GB update today, the whole game was downloaded anew and now I can get 60 fps ! Can anybody confirm ?
Soüp 13 de jan às 11:33 
No updates here.
Nico 19 de jan às 16:19 
I have downloaded it some days ago for first time and i get 60 fps after pause/unpause
Soüp 24 de jan às 12:26 
Definitely not working here. Always locked at 30 fps.
Major Major Major 3 de fev às 17:01 
I've been hoping for a >30 FPS patch ever since Stacking was released. They've made promises about this multiple times, but I'm pretty skeptical at this point.

Can anyone confirm if that's what the patch did?
Última edição por Major Major Major; 3 de fev às 17:02
[3dfx]Mathesar 9 de fev às 9:58 
Bought Stacking yesterday via Humble Bundle, Still locked @ 30fps.
[3dfx]Mathesar 9 de fev às 10:08 
If you have FRAPS or some other frame rate counter running it will show 60fps but trust me it doesn't feel like it, It was also mentioned the game is repeating each frame twice which fools FPS counters when in reality its 30fps, you can especially tell when looking around with the mouse, camera movement is a little jerky.
Soüp 9 de fev às 10:28 
Escrito originalmente por 3dfxMathesar:
If you have FRAPS or some other frame rate counter running it will show 60fps but trust me it doesn't feel like it, It was also mentioned the game is repeating each frame twice which fools FPS counters when in reality its 30fps, you can especially tell when looking around with the mouse, camera movement is a little jerky.
If it's rendering every frame twice it definitely doesn't display both of them. I have a rather unique situation of having a dead pixel on my monitor that flickers at <30 fps with nVidia G-sync activated and this game triggers that behavior.
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