Team Fortress 2

Team Fortress 2

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Custom Hitsounds / Killsounds 101
作者: WangXongXie
This guide will teach you how to:
  1. Download and use custom hitsounds / killsounds
  2. Make your own hitsound / killsounds using Audacity[www.audacityteam.org]
   
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Introduction - What is a hitsound?
A hitsound is simply a sound that plays whenever you hit somebody. A killsound is a sound that plays whenever you kill somebody. Simple right?
TF2 has a list of hitsounds / killsound you can choose from, however, you can make your own or download one easily.
1. Create the Folders
First off - you'll need to make the folders. follow these steps:
1. Navigate to your "tf" folder - C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf (by default)
2. In "tf" look for a folder named "custom" - if you don't have one then create it.
3. In custom make a new folder. Name it whatever you like. In that folder, now create a new folder named "sound", in sound make another folder, which we'll name "ui". That's it.

This is how it should look (assuming your folders are by defualt):
C:\Program Files(86)\Steam\steamapps\common\Team Fortress 2\tf\custom\filename/sound\ui
Unless you've moved your library, if you have it should like this:
Z:\steam\steamapps\common\Team Fortress 2\tf\custom\filename\sound\ui
2. Download the Hitsound Files
Now, download a hitsound (and / or killsound). I recommend Huds.tf's sound directory[huds.tf].
Find a hitsound / killsound that you like and download it.

Now, drag and drop those files into the folder "ui" that you've made earlier.
--->
3. Making Your Own from YouTube Videos / Other Sound Files
As said before, it's 100% possible to make your own hitsound. Let's go over the things you'll need:
  • Audacity[www.audacityteam.org] (Install the program if you don't have it)
  • A YouTube video that contains the sound that you want (If you already have a .mp3 / .wav file of your desired sound you may skip this part).

Download the YouTube video using any YouTube downloader that you trust (in a .mp3 or .wav format). Open it up in Audacity.
Trim the file, so that you'll only have the part that'll become your hitound.
Now, export the file to .wav. Make sure the Project rate is 44100 hz (displayed in the bottom left corner), and the bitrate isn't above 320 kbs.

Name your file "hitsound" if you want it to be your hitsound or "killsound" if you want it to be your killsound.

If you already have a sound file, just trim it to your liking or rename it into "killsound" / "hitsound" as is. Again, make sure the project rate is 44100 hz, and that the bitrate isn't above 320 kbs.

4. In - game
Make sure that Hitsounds and killsounds are enabled, and they should be 'default' as seen in the pic below:


Next, either use the console or simply TF2 Advanced Options to determain the pitch of the hitsound (depends on how hard you hit). Either use these:


Or use the console:

Enter these commands into the console:

tf_dingaling_pitchmaxdmg 5 tf_dingaling_pitchmindmg 195

The number is for how high the pitch will be, and you can change it.

Or you can put it in autoexec.cfg:

Add the commands to autexec.cfg, found in C:\Program Files(86)\Steam\steamapps\common\Team Fortress 2\tf\cfg (or another directory, mentioned above). If it's missing

Create a new .txt file with notepad in which you'll need to enter the commands, name it autoexec.cfg
and select Save as type: All files.



Move autoexec.cfg to the following directory C:\Program Files(86)\Steam\steamapps\common\Team Fortress 2\tf\cfg
(again, if you've moved the Steam library to a different location, you'll need the file to be in a diffrent directory. If the cfg directory is missing, simply create it.)
Done and Dusted!
Alright ,you're done. I hope this was easy to follow, do let me know if you need any help.
29 件のコメント
The_RetroManiac 7月3日 18時43分 
My file directory has Workshop before the Sound folder. Would it hurt to put the killsound in there?
00 4月23日 21時09分 
Try removing any custom hud or any other mods and see if that works they might have a .wav somewhere thats breaking it.
Corshia 4月18日 11時59分 
For some god forsaken reason it doesn't work no matter what i try. cfg doesn't work, and even doing everything in custom don't work!
cyphis6 4月9日 6時38分 
the file keeps exporting with like 1400kb bitrate and i straight up do not have the option to reduce it's bitrate, i can vaguely prod it in one direction by changing the 16-bit PCM to unsigned 8 bit PCM which slashes the bitrate in half but heavily butchers audio quality. can anyone help? They might've updated audacity a lot since this was made
Rayfer 1月15日 13時23分 
mine sounds like white noise?? idk why
POOTIS ENGAGE 2024年10月8日 13時20分 
I made sure to put the volume at max but it still too quiet
POOTIS ENGAGE 2024年10月8日 13時19分 
My hit and kill sounds are way too quiet, what do i do?
Sonic 2023年12月20日 0時08分 
thx demoknight tf2 approves of this message
CarpetHater 2023年9月24日 9時33分 
Man, i love you, thanks for explaining it. I tried getting the hitsound to work over 20 times with no success, and i found out that the problem was the bitrate, mine was 32 and that made it not work, but now it does.
𓆩Freyr𖤐Exilos𓆪 2022年8月10日 21時34分 
As a note: If you test in the console with "play hitsound / killsound" and console replies with "Failed to load sound 'hitsound.wav' " move the files out of ui folder and place it on sound folder