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I don't pretend to know how to run a business or the expenditures that come with running one, but I do find it awfully convenient that data constraints would be that bad to prevent users from having a second profile.
For one, they can charge for it. I can think of many people, myself included, that would pay for a one time additional fee for a second profile. Charge like $5 to $10 and it's yours for the life of the game. I highly doubt it would cost them more than that per character's potential data storage.
Otherwise they can certainly cover the cost in other ways.
This for me is a bigger concern than just my desire to have another character profile, to me it's a sign that the developers haven't really thought about their long term investment into this game. Right now they are relying solely on what funding is left from their Kickstarter and sales of the Early Access. Sales from future Early Access, and eventually full retail sales, isn't going to be enough to sustain this game long term, if they aren't going to supplement revenue with other ventures.
I don't need to know what they are planning, but I'd like to at least know that they have thought about this potential issue and have plans for the future. Otherwise, it makes me not really want to play this game long term if I'm just going to end up wasting my time.
[Sorry but this is not planned. The only way to have multiple character slots would be buying another copy of the game (or if there's an option in the future for purchasing additional slots).]
It's not like there's any use in another save either.
That completely depends on the circumstances of the player. Just because you may not have any need for another slot, doesn't mean that applies to everyone else.
I for one would appreciate it. I'm doing a co-op run with my girlfriend right now, but I'd love to have my own file to play on my own when we can't play together. Or perhaps to play with another friend cooperatively.
To have to purchase a second copy of the game just so I can play on a second file is a bit ridiculous for a game that wants to be recognized as an MMO.
There is of course the need to be rude. Maybe instead of being a douche, you apply what you say and read my post?
"but telling me to buy another copy for 31€ for an extra save slot? Just no."
And its like there isn't another use to another file? Speak for yourself, because its useful to me or the other user that commented. Games have multiple save files for a reason.
If you need to play with a friend that just started you CAN because of how co-op works, just grab a few low level tems and it works.
There IS going to be another save with nuzlocke options.
So there is actually no real need to have another file, even so it clearly states they might add in one later for a fee.
With a 2nd slot you can simply farm the story get those and transfer them to main account.
Story rewards are around 100k ? + several one off consumable as of now.
The developers could always make that a non-tradable item if that becomes a concern.
The Pansuns could be a bit of an issue I suppose, but if one is willing to rush through the campaign and transfer all of their money from one save to another through a friend isn't necessarily a bad idea. Considering the crazy amounts of money some players have through the selling of perfect Temtem and Luma Temtem... transferring one characters campaign money to another character is a virtual drop in the bucket by comparison.
I am okay paying for another file myself, but the dev on that or other post commented that it would be as expensive as buying another copy for all the extra space on the server. 5€ is fine, but I dont see paying 30€ for it.
It was probably an exageration on their part though. I hope
I certainly hope it isn't exactly what they meant. Seems like it would be a gross exaggeration.
I don't know what kind of cost there is for hosting data storage and servers in Europe, but that's not usually one of the more epxensive expenditures when it comes to maintaining a multiplayer game. At least it's not as much of an issue in the United States, but in fairness there is a reason most game companies in the United States actually house their servers in Canada.
And before someone comments stuff like " the save is 5MB", well it may be but they need redundancy to prevent any corruption and loss of data so for every player it will add up fast.
If you allow me... gamefreak just announced a 16$ yearly fee to store 2.5MB.