AMID EVIL

AMID EVIL

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Grubbo Mar 12, 2018 @ 8:22pm
Will there be a level editor for this game?
I LOVE the setting and the graphics. It really inspires me to make a level! Is this something you guys will support down the line?

Thanks!
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Showing 1-11 of 11 comments
dredhedlurker Mar 12, 2018 @ 8:25pm 
i agree, there should be level editor or mod tools to really make this game on the same level as dusk
Leon  [developer] Mar 12, 2018 @ 8:28pm 
I'm still looking into it - the game uses UE4 which is extremely unfriendly to modders :(
Grubbo Mar 12, 2018 @ 8:41pm 
I hope you find a solution! :)
Snake Mar 13, 2018 @ 2:32am 
We'll take DLC episodes too, just so you know! :D
KingRay Mar 13, 2018 @ 11:05am 
Originally posted by Leon:
I'm still looking into it - the game uses UE4 which is extremely unfriendly to modders :(
How so? I've used UE4 for a while and made my own content here and there but never really modded any games that use UE4, so I'm not too familiar with how unfriendly it could be. It's a shame too, seeing that a LOT of people are definitely going to wanna DOOM:E1M1 the crap out of it. Nothing wrong with that though B-). I don't think any old-school fan can ever get enough of The Hangar.
Leon  [developer] Mar 13, 2018 @ 4:45pm 
Originally posted by <<HAIL-2-THE-K1NG>>:
Originally posted by Leon:
I'm still looking into it - the game uses UE4 which is extremely unfriendly to modders :(
How so? I've used UE4 for a while and made my own content here and there but never really modded any games that use UE4, so I'm not too familiar with how unfriendly it could be. It's a shame too, seeing that a LOT of people are definitely going to wanna DOOM:E1M1 the crap out of it. Nothing wrong with that though B-). I don't think any old-school fan can ever get enough of The Hangar.

Aside from releasing the entire project, uncooked, there's no real way to let people make levels. Epic has said that they were working on making modding more friendly, but there hasn't been any news/progress for YEARS.
TEITANBLOOD Apr 5, 2018 @ 1:00am 
Originally posted by Leon:
I'm still looking into it - the game uses UE4 which is extremely unfriendly to modders :(

EPIC being unfriendly to modders !

i hope not. I really hope not because that would be such a masive shame. I mean its Epic Games . Ut2004 and UT99 are still getting new user created stuff even to this day.
SoulPlane Apr 7, 2018 @ 12:22pm 
So UE4 does not allow for level editor implementation? That sucks. Even a "premade level sectors" editor ala Snapmap would be nice
vodkins May 7, 2018 @ 3:46am 
"Aside from releasing the entire project, uncooked, there's no real way to let people make levels"
That's true. And i see no reason to try to release not cooked version of the game. All player need to begin work, in theory, is to: download engine and launcher and have full access to the Project files. And some special knowledge or rules (some docs by AMID devs). Ah, and of course new menu option to select User Maps and Workshop page and some code to add user work into game folder. But this is my theory only, based on my knowledge of UE4. So maybe a i am wrong somewhere...
Last edited by vodkins; May 7, 2018 @ 4:00am
Leon  [developer] May 7, 2018 @ 7:48pm 
Originally posted by vodkins:
"
That's true. And i see no reason to try to release not cooked version of the game.

We legally can't do that. We've got some purchased plugins & anims, and you would be getting the raw files for those.
Grubbo May 8, 2018 @ 8:40pm 
Originally posted by Leon:
Originally posted by vodkins:
"
That's true. And i see no reason to try to release not cooked version of the game.

We legally can't do that. We've got some purchased plugins & anims, and you would be getting the raw files for those.

Have you guys thought about, with whichever game you do next, the possibility of incorporating mod support into the structure of development at an early stage? Is that an interesting concept?
Last edited by Grubbo; May 8, 2018 @ 8:41pm
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Date Posted: Mar 12, 2018 @ 8:22pm
Posts: 11