MapleStory 2

MapleStory 2

the "real" reasons why the game closed?
Im srs here to ask "why EXACTLY" do they close the game?
I read the "excuses" over and over again and it all sounds like a half-hearted excuse but explains nothing in the progress!

Yes, i know at least SOME problems MS2 had, one was the daily dungeon limit which actually wasnt to hard but adding the fact of the BAD RNG stuff, yes, it was a problem - but that THIS was the actual reason to "close the game", i really doubt it. I cant belive to say that but i also doubt that its a financial failure coz i have another game in my head which pretty much "just exists" which is Spiral Knights - a reason why i ended up playing MS2 WAS said Spiral knights, it was....pretty "similar" and THIS game STILL EXISTS and had pretty much no playerbase left.
So why closing MS2 than? Again, where are the reasons behind this? DId the dev team was like "freak it we dont care anymore" or did you guys ruin the souce codes? Im srs here and after all, AS player and community member, i sure have the rights to know EXACTLY "WHY".

In the other hand, you pretty much OWN us the answer, ALL of us, since im sure a lot enjoyed the game and SOME might put even MONEY into it...
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Showing 1-15 of 18 comments
Chrisme May 3, 2020 @ 1:00am 
What's not to understand? The game didn't generate enough money so they shut it down.

Saying "game X is still alive after so many years, there is no reason for game Y to shut down now already" is a pretty simple thing to do. You lack all the detail information to make a proper comparison.

They just pulled the plug in time. Maybe too early, maybe not. It's over and there is no magic reason other than money. Not sure what you are expecting...
W.A. the Anum May 3, 2020 @ 9:46am 
Originally posted by Chrisme:
What's not to understand? The game didn't generate enough money so they shut it down.

Saying "game X is still alive after so many years, there is no reason for game Y to shut down now already" is a pretty simple thing to do. You lack all the detail information to make a proper comparison.

They just pulled the plug in time. Maybe too early, maybe not. It's over and there is no magic reason other than money. Not sure what you are expecting...

a propper "excuse" from the devs themselves? As i said again i dont think it was a financial failure but glad you only read what you wanted there. IF it was than "why"? I sure can do like you do and be like "eh, money is the reason" but that explains nothing. What i want to know is "why" it was a reason. was the game bad advertised? did it earn to less attention? stuff like that.

there has to be a good reason. after all, they want US to go back and play MS1 which is oddly still running...
Maya-Neko May 3, 2020 @ 1:40pm 
The game wasn't really made for the western market, which led to many gameplay mechanics which they weren't able to properly balance out, before the playerbase shrank too much. Just removing pay2win mechanics and concentrating on cosmetics and events won't solve the really important problems.

It would've taken tons of ressources and time to recover from their mistakes, so it's just logical to transfer the personal, which is working on MS2, to other projects.
emmietiie May 4, 2020 @ 5:26pm 
Today's games are built on a Monetization scheme. That system is the core of the game, and everything else is secondary.

Also, when something is free to play, that means the players are the product, and the investors are the customers.
Last edited by emmietiie; May 4, 2020 @ 5:26pm
Maya-Neko May 4, 2020 @ 7:18pm 
Originally posted by emmietiie:
Today's games are built on a Monetization scheme. That system is the core of the game, and everything else is secondary.

Also, when something is free to play, that means the players are the product, and the investors are the customers.

That actually doesn't really work, if the game can't support enough players needed to keep it running over a long period or to even covering the initial costs (or the costs of a port) of a big game like MMOs.

You can't expect a rich harvest, if you save on seeds quality and ferilizer.

That's why there are still many developers out there with high quality products to bind customers. The cosmetics shop can then generate money over time and won't need that many high investment players right at the start, before the gameplay flaws start to stick out, because players who know, that they'll play the game for a long time, tend to spend more money than people who just started the game.
Last edited by Maya-Neko; May 4, 2020 @ 7:20pm
emmietiie May 5, 2020 @ 1:32am 
Originally posted by Maya:
That's why there are still many developers out there with high quality products to bind customers. The cosmetics shop can then generate money over time and won't need that many high investment players right at the start, before the gameplay flaws start to stick out, because players who know, that they'll play the game for a long time, tend to spend more money than people who just started the game.

I agree, this can be a sound business model. That's why it's sad when publishers try to go whale hunting in a gold-wrapped row boat... and demand the players to row it. Hmm. That made more sense in my head.

Anyway, I can name some huge games that are built entirely on "cosmetics". Animal Crossing is one of the biggest. I'm a long-time fan, but I understand why some call it a non-game. Here's the thing though, it costs 59 buckaroos to jump in. Then you get EVERYTHING, including free seasonal updates. That's a classic business model, successfully improved.

I believe one of the reasons Overwatch 2 still isn't out is because Blizzard is unsure what business model is viable in the long term. I'm sure there have been many investor meetings in recent years hosted by various publishers where the main talking point has been "Just how much money can we expect these losers to blow on these virtual items?" instead of "How many people will buy your game?"
Chrisme May 5, 2020 @ 2:34am 
Originally posted by W.A. the Anum:
a propper "excuse" from the devs themselves? As i said again i dont think it was a financial failure but glad you only read what you wanted there. IF it was than "why"? I sure can do like you do and be like "eh, money is the reason" but that explains nothing. What i want to know is "why" it was a reason. was the game bad advertised? did it earn to less attention? stuff like that.

there has to be a good reason. after all, they want US to go back and play MS1 which is oddly still running...

You can't really expect a proper excuse from the devs. That would be nice but that's not how the world works. In politics and business you try to find nice words for failures and overexaggerate what you seem to have done well.

we’ve decided that we will not be able to provide the type of service that would live up to your expectations

They couldn't turn it into a longterm successful game for reasons left up to your imagination. That's all you're going to get.

But ultimately they too cannot say with full certainty why the game flopped. They will surely have analyzed the situation internally and made some theories on what went wrong but we will probably never hear of those because it may be bad for business. You can pretty much only check out the other recent threads where players voice their opinions why it didn't work out.

There are some hard facts though like the sharp drop in player numbers of time with no sign of reaching a stable point (see steam charts on MapleStory 2). That must be pretty worrysome for someone who is trying to run a successful MMO.
Last edited by Chrisme; May 5, 2020 @ 2:49am
PainKiller May 5, 2020 @ 10:45pm 
maple story 2 should have beed like TREE OF SAVIOR. nexon are losers
You're not entitled to ANYTHING, also there is no conspiracy or secret reason why they did it. It is what it is, accept it and move on. They won't change it because some people cry about it. That may work in the US with Twitter but Asians don't care about that nonsense.
chosenxeno May 11, 2020 @ 2:36pm 
Not enough Whales.

We can pretend all we want but that's all these games want and they die or switch to Mobile. Mobile will be the same too. There was a few Notable shutdowns last year in the mobile space. They have to start reworking their monetization schemes to be more fair and balanced.
johntrus May 12, 2020 @ 6:48pm 
I personally think the game had potential but was destroyed by an overwhelming flow of botters.
Originally posted by .N7:
You're not entitled to ANYTHING, also there is no conspiracy or secret reason why they did it. It is what it is, accept it and move on. They won't change it because some people cry about it. That may work in the US with Twitter but Asians don't care about that nonsense.

He simply wanted to know why the game shut down exactly,and didnt ask them to change their decision.
Why did it fail and didnt generate enough money?
While the devs arent bound by law to offer a proper explaination,it would definatly be a nice thing to do,a lot of smaller indie teams do this,and speak very openly with their community,so not every company cares ONLY about the money.
For some people,games(developing AND playing them) are not just business,but also their passion.
Your,,just deal with it''attitude is exactly why some companies treat their players like garbage,because they think they will just accept everything without speaking up about it.

With this being said,i stopped playing the game a while ago already,so i will get over it.
But i feel sorry for those who kept playing.
HamSam May 15, 2020 @ 11:48am 
The game while probably one of the best F2P games out there, also was time gating alot of content. Mix in the fact that progression was time and rng gated, community was toxic during 10 man raids and essentially gate keeping people out of content unless you knew people that could carry you or get you in and many other reasons the game was a flop after the first month. The devs making a series of bad decisions but then trying to fix them when it was too late when the population was decreasing fast + no suitable monetization for Nexon means they had to give out at some point, i guess its just now when they decide too. Not to mention the game wasn't a big success anywhere but china and since Nexon is a Korean company, other regions are moreso christmas bonuses rather than a priority in their quarterly earning reports hence why they are closing GMS2 and KMS2 and CMS2 are gonna be the only servers left for the game. At launch in 2015/2016 the game failed to pick up traction due to the many differences from the orignal in korean, later in 2018 the game had alot of players but once it stopped being the flavor of the month it was on a steady decline until this current situation.
Same as any other game company, it wasn't making them money.
Originally posted by .N7:
You're not entitled to ANYTHING, also there is no conspiracy or secret reason why they did it. It is what it is, accept it and move on. They won't change it because some people cry about it. That may work in the US with Twitter but Asians don't care about that nonsense.

WTF is wrong with you? You don't speak for me, or any other Asian person living in the US or elsewhere.
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