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you pretty much need to put the contents in the Data folder of SSE; esps, esms, esls, textures folder, mesh folder, scripts folder, are all types that go in the data folder; others will likely show where to put them.
Fomods are installers used by mod managers, to install those manually you need to find which files in the fomod are necessary, the xml file has the descriptions in between bits of code for the installer itself.
Manual instillation and nexus/vortex mod manager are notorious for improper installs and being unable to cleanly uninstall, usually making a new mod list with those methods requires completely wiping everything and redownloading Skyrim,
The two best mod managers imho are Vortex and MO2 with Wrye Bash being right up there.
But an entire manually installed load order is asking for trouble (unless you are well versed in modding).
Any mod that has more than a few files is very hard to uninstall if it was installed manually
I am a retired software engineer and have been using mods on BGS games since Morrowind. I know enough to install them manually but it's not worth my time as modern mod mangers are so much easier and faster
Do not install mods manually, ever.
Especially if you're a bit rusty in terms of modding, manual installs are a recipe for disaster, and we don't need yet another thread complaining about mods breaking the game.
You also seem to confuse NMM wih Vortex.
Nexus Mod Manager was the old thing, which was arguably worse than ModOrganizer 2.
However, Vortex - the new thing - works just fine and isn't any worse than MO2. If you ask me it's actually superior.
Vortex has all sorts of built-in tutorials IIRC and even if those don't help (which I doubt) there's plenty of tutorials on YouTube.
It's likely more simple than you think to follow one of the guides, like Vlad's. I modded my my Skyrim game and it was my first time doing more than a single mod. It's running fine. Additionally, you have help from people who know what they are doing and who just happen to have posted right here in this thread. If I can do it, then you probably can too.
I am in team MO2, but rest of this sounds like a common misunderstanding that Vortex would install files in to Data.
Like MO2, Vortex does not install files in to your Data folder either.
- MO2 uses virtual Data folder.
- Vortex uses hardlinks or symlinks, depending on games that can be supported by them.
In either case, your Data folder remains clean from content. If some link seems to be stuck in Data folder, then that is why Vortex have purge and deploy options in place. They explain themselves quite well by their names.
- Purge: remove all applied links from Data folder.
- Deploy: apply all selected mod links to Data folder.
Vortex
https://www.youtube.com/watch?v=3kbOteChLJE&list=PLE7DlYarj-DfYgxma5znKGYEqAHDU_WU-
This will also explain installing mods with Nexus mods site.