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I think that is bad too. I dont understand why, but it seems to be a way to force you to finish the tutorial (the guild) at once or something like that.
That, or because it was designed for Xbox, it has something to do with how that console handled saves and they didn't want to overhaul it for the PC port.
Being such an old gamer, I'd expect you to be used to programmers using some confusing, vague, and inconvenient workarounds, especially in the saving department. Crash Bandicoot comes to mind. As much as its saving system gave me a migraine, I'd be missing out if I had boycotted it over that one quirk.
Anyway, you could always go with Fable Anniversary, but reportedly you still need to beat the Guild all at once, and to save in quests you need to hit checkpoints by going to a new region (usually not difficult to do).
Maybe you just haven't found the right games yet. ^^ Fable is a pretty fun RPG if you can get past the annoying saving system. Most quests are short enough, but even long quests like Twinblade and Bargate only get up to an hour (or two if you really take your time). The Guild is one of the longest quests, you just have to get through that and you're free to do what you like.
If you want, I could even speed through the Guild and give you the save if you don't want to do it over again, if you haven't refunded it yet.