Azur Lane: Crosswave

Azur Lane: Crosswave

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Screen resolution issue
In short, no matter what option I choose, a large portion of my right screen had been cut off. Currently the only way I can see the entire screen, is in window mode. Borderless and Fullscreen are broken for me.
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Showing 1-5 of 5 comments
korsobar Feb 13, 2020 @ 10:23am 
Are you using desktop scaling maybe? You can disable it or override it for the executable.
Henry Apr 13 @ 11:18am 
Originally posted by korsobar:
Are you using desktop scaling maybe? You can disable it or override it for the executable.
That is clearly not the ussue.
Henry Apr 13 @ 12:08pm 
Originally posted by jacplac97 #TF2SP:
In short, no matter what option I choose, a large portion of my right screen had been cut off. Currently the only way I can see the entire screen, is in window mode. Borderless and Fullscreen are broken for me.

My native resolution is 2560 x 1600

I just fixed it like this:

C:\Users\user\AppData\Local\Azurlane\Saved\Config\WindowsNoEditor
There's a file called "gameusersettings.ini"

Open that and replace what is in there with this:

[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=3
sg.ShadowQuality=3
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
sg.FoliageQuality=3

[/script/engine.gameusersettings]
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=1920
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1920
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
FullscreenMode=0
LastConfirmedFullscreenMode=2
PreferredFullscreenMode=0
version=5
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1920
bUseDesiredScreenHeight=False
DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1920
LastUserConfirmedDesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000

[ShaderPipelineCache.CacheFile]
LastOpened=Azurlane
Last edited by Henry; Apr 13 @ 2:11pm
Henry Apr 13 @ 2:13pm 
Originally posted by Henry:
Originally posted by jacplac97 #TF2SP:
In short, no matter what option I choose, a large portion of my right screen had been cut off. Currently the only way I can see the entire screen, is in window mode. Borderless and Fullscreen are broken for me.

My native resolution is 2560 x 1600

I just fixed it like this:

C:\Users\user\AppData\Local\Azurlane\Saved\Config\WindowsNoEditor
There's a file called "gameusersettings.ini"

Open that and replace what is in there with this:

[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=3
sg.ShadowQuality=3
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
sg.FoliageQuality=3[/script/engine.gameusersettings]
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=1920
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1920
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
FullscreenMode=0
LastConfirmedFullscreenMode=2
PreferredFullscreenMode=0
version=5
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1920
bUseDesiredScreenHeight=False
DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1920
LastUserConfirmedDesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000

[ShaderPipelineCache.CacheFile]
LastOpened=Azurlane

Set the game to fullscreen first, then exit. Play around, it should work. Appdata folder can be invisible. In your "file explorer" when you are in "users" on the upper menu it says "view" click on "show", then "hidden items"
korsobar Apr 13 @ 4:52pm 
Originally posted by Henry:

Set the game to fullscreen first, then exit.
You know what happens when you do that? It sets the flag in the executable properties to override desktop scaling, which is why I made my post to suggest they override desktop scaling.
Anyways this is a five year old dead thread. I'm glad you fixed your problem.
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