This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
 This topic has been pinned, so it's probably important
Ehnenu  [developer] Nov 7, 2012 @ 12:57pm
Questions and Answers
If you have any questions about the game, here you can feel free to ask us. We will try to answer every question.
Last edited by Ehnenu; Nov 7, 2012 @ 12:58pm
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Showing 1-15 of 29 comments
A-1000 Nov 8, 2012 @ 11:21am 
I want demo
Ehnenu  [developer] Nov 10, 2012 @ 4:14am 
Demo probably come after we release the game - but still it is not yet certain.
TealSpark Nov 16, 2012 @ 10:37am 
system requirements so far?
TealSpark Nov 16, 2012 @ 10:41am 
Also, will enemies be able to see you from afar(off the sceen)? Hence the use of crouch with the sniper rifle?
Ehnenu  [developer] Nov 17, 2012 @ 5:19am 
Almost everyone of the enemies have the sense of sight and hearing.

When the enemy heard but did not see the player, then for a while it will seek a potential threat - cautious mode. So if the player sneak up unnoticed to the enemy, then he will be able to take him down without being seen (especially if player have the "silencer" modification, or appropriate perk).

Some enemies have better hearing than sight and vice versa, so there is a small chance that the enemies will see player off the sceen, but this does not happen often. Everything depends on the player's play style.

Also crouch is a part of sneaking, but also improves the accuracy of weapons (especially "optical" weapons).

System requirements we will add soon - however, they are not high as it might seem :)
TealSpark Nov 17, 2012 @ 1:06pm 
Brandon Nov 30, 2012 @ 2:10am 
Preordering? I will pay right now to get my hands on this beast. ;D
Ehnenu  [developer] Nov 30, 2012 @ 3:40pm 
Thanks for raising our morale :)

Surely you will be able to pre-order this game, but still we need some time to finish more elements of the game.

Cheers, bXmMusic!
Brandon Nov 30, 2012 @ 11:36pm 
Alright, awesome. I'll keep in touch :]
Pipacs Apr 22, 2013 @ 2:31am 
Any chance for Linux version?
Ehnenu  [developer] Apr 22, 2013 @ 2:44am 
We'd love to, but unfortunately the game engine work only on DirectX 9 games for the Windows system.
toonarmy36 Apr 22, 2013 @ 5:11am 
So does this game have an ending if so is there an endless mode or something like that?
Ehnenu  [developer] Apr 22, 2013 @ 5:26am 
Enamel is still in (early) Beta, and the current version of the game does not contain any content plot. So at the moment there are no ending in the game.

Now we focus to fixing bugs and gradually adding more "things" to the game, because it's still quite "empty" world.

Shatari Apr 24, 2013 @ 12:25am 
Is there any way to start the game in a full screen mode? The game does seem to work with a 1024x768 display setting, as it tries to put all of the menu text off screen.
Ehnenu  [developer] Apr 24, 2013 @ 3:17am 
We are currently working on a patch which among other things allows users to play with a resolution of less than 1280x720. Groupees: Build a Greenlight 2 unfortunately don't add this to the Requirements of the game. We apologize for this, and now its our priority to fix this problem and we try to do it quickly as posible.
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