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Lost Story: The Last Days of Earth
This topic has been pinned, so it's probably important
Quick reminder: Q - question, A - answer.
Q: Is it a stand-alone game or a mod?
A: This is a stand-alone game.
Q: Will the game be B2P or F2P?
A: The game will be B2P with a reasonable price tag.
Q: You is involved in development of this project?
A: Rock Path Collective (Lost Stories Team) - a small group of independant game developers based in 2011.
Q: What localisations will be implemented in the game?
A: Currently the game is translated into English and Russian languages.
Q: Will the game cover the Seven Hour War?
A: No. The game will depict the events before and after the War, excluding the War itself.
Q: What is the release date of your game?
A: Earlier than Half-Life 3. We have a goal of maintaining a certain level of content quality and we don't want to rush anything, which is why we will not tell you anything about the release date right now.
Q: Aren't you afraid that the engine might look old by the time the game releases?
A: The game is being developed using the most recent version of Source engine. The engine is being developed at the same time the game is. So the answer is NO, we are not afraid. The engine will be up-to-date by the time of release and graphics will be good.
Q: What are the system requirements for the game?
A: We cannot talk about the exact requirements just now but it should be the same as with most recent Valve games. We will list the requirements before the release.
Q: Is it a Black Mesa opponent?
A: No, we are not opponents of the Black Mesa project. We are not Aperture Science :)
Q: Is it Counter-Strike with blur shader?
A: Nope. Beep-bop-boop. Maggot! Read FAQ again!
Last edited by Source CatE; Aug 30, 2016 @ 4:44pm