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ช่วยพวกเราแปล Steam
Will you be able to take any actions to prevent paranormal activity, or do you just run around and observe it?
Will there be other characters?
Will there be battery mechanics for the video camera?
How big is the house? Will we be able to go out of the house, or are we stuck inside?
How long will the average run be? Is the plan to make each run short and scary, or long and intense?
What is the balance of reading/action? Is the game going to be segmented to reading during the daytime and scares during night? IS there a day/night cycle?
Just a few questions I thought of. The game definitely sounds awesome so far!
EDIT: So I see that the game is released on Desura. I will check it out in a minute! Are you going to be implementing changes after this point, are you going to build from what you have, or are you just going to release the game as-is on Steam?
I plan on changing the game for at least a year after release, probably longer than that. I'm going to continue to build on to what I have, and create entirely new scenarios, locations, characters, and stories aswell.
EDIT: major lag cant tell why but any solutions?
"1 your in a dark room and a monster pops out of a closet shouting "abloogie woogie woo"
2 the monster isnt in a closet but standng right behind you and you KNOW he's going to shout "abloogie woogie woo" at some point but he doesnt and your getting more and more tense but you dont wanna turn around cause he might stick his **** in your eye
3 a monster shouts "abloogie woogie woo" in a brightly lit room before walking slowly over to you plucking a violin and slapping you in the face with a T-bone steak"
now i suppose this could be simplified by saying 1. is a jump-scare, 2 is the power of suspense, and 3 is "look how gross 3d rendering can make our monster! look at him, we are so proud of ourselves:)" each of these has a place in the horror genre and i was wondering what shall be the main archetype you shall be using for your monsters? and what shall be our options, should we encounter one in your game?