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Edit: Got it through unpacking the mod file.
With "/nanobars" you get a help screen. To create the world setting file use the line
"/nanobars /cwsf". Always without "
Can the block limits be imposed for local hosts in similar fashion to what you've suggested for Dedicated Servers?
Also, before I bork everything completely, the "SoundVolumeDefault" value set to 1 causes it to be set at "50%" in game. I assume a value of .1 would make it 5% then? I don't want to make a mess
The block limits should work also for local host.
And yes you are right the range is 0..2 (0..100%) so 0.1 is 5%.
So people cannot plonk down 12 nanobots (this happened in one faction) together and become like the server lag team.
It's bad when you have 12 players some of which may or may not be building at that given moment - using the nanobot - however once you get 12 of them sitting next to each other and someone starts building a giant ship the lag is tremendous.
For the same reason we want to limit it for a player - we want to limit it for an area so factions can't just put them together.
I wonder w the new DS GUI (you can set blocks to world/faction/player) if it's possible to set the BaR limit for faction in the DS cfg. Restrict it to 5 per faction, even if there are 12 members....
They are players - they are devious like that ;)
I'm on this one server which had the 12 nanobots issue - the server died from it - so the admins have clearly reset up the server stealthily under a slightly different name hoping ppl won't notice or something...
All my stuff is still here even. *shrug*
*The color settings seem to reset when the server restarts which is good enough for now, but it would be nice that the sliders and the pick button were disabled when UseGrindColorFixed is true
Thanks for allowing this level of customization in the first place.