Team Fortress 2

Team Fortress 2

The Apple-a-Day
Stats:
Pros:
Has a 1/3 chance to stun any medic at any range
On hit +5hp/sec
Cons:
Apple deals no damage what so ever
after Alt-Fire has been activated: lose meele weapon untill ball has recharged
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Visar 1-12 av 12 kommentarer
PartialBun 3 mar, 2016 @ 6:54 
I tink it would be better if it gets critical hits against medics but does no damge to other classes.
Vito Finito 8 apr, 2016 @ 1:32 
On Medic hit:+15% damage
+ Medic's deal 30% less damage when hit for 12 seconds
+ 15% faster recharge rate
- Does not stun
Senast ändrad av Vito Finito; 8 apr, 2016 @ 1:34
+deals 300% damage (45,like sandman crit ball)
+less afected by gravity and more speed(because is heavier)
-only stuns medic
-10 health
Jeryux 6 jun, 2016 @ 11:58 
Stats:
:steamhappy:if you hit medic you get 50 health
:steamhappy:+50% more damage to medic
:steamhappy:takes half of medic uber when ever you hit medic
:steamhappy:20 seconds after hit medic can produce uber 90% slower
:steamhappy:melee punch deals +20% to any class
:steamhappy:can activate rage that makes you crit on medics and makes you X2 times faster(but you lose your apple, you eat it)

:steamsad:-90& damage to other classes
:steamsad:can not kill anyone(only put them to 5 health, no lower)
:steamsad:you get apple only by picking up huge matal packs or by going to spawn locker(no apple from dispenser)
:steamsad:medics deal +20% damage to you
:steamsad:can not use any health pickups(because you hate doctors)

I worked hard for these stats and please if weapon gets added to game I would like it to use these stats, thanks for reading and meaby in future adding this item with these stats!
Agent Ulgrin 20 jun, 2016 @ 12:48 
Ursprungligen skrivet av 🐺LAUGHING SOLDIER🐺:
Pros:
Has a 1/3 chance to stun any medic at any range
On hit +5hp/sec
Cons:
Apple deals no damage what so ever
after Alt-Fire has been activated: lose meele weapon untill ball has recharged

Crits medics and stuns from any range

Deals no damage to other classes and doesnt stun them
Coconut Jelly 12 jan, 2017 @ 23:10 
This should work like the sandman (including the need of a bat) but instead the projectile will leave the medic stunned for 3 times longer which would "keep the doctor away" (via the death your team will bring to him) but as a downside will do a fourth of the sandman's ball's damage (anything can kill you) which will not make it completely useless.
Senast ändrad av Coconut Jelly; 12 jan, 2017 @ 23:10
Anomalous Joe 13 jan, 2017 @ 22:30 
+On Hit: Medics Lose 25℅ of Max Uber and have their Medi-Gun Jammed for 4 Seconds
+On Hit With Apple: Effects Above and Stuns Medics
+On Moonshot: Effects Above, Guarantees a Crit against Medics and Drains Entire Uber.
+Stuns Regardless of Distance
-33℅ Damage Penalty
-No Stun except against Medics
-No Apple Damage except against Medics
+Press Reload Key to bring up Eureka Effect-Style Display, and Choose Between Sharing is Caring, or Sharing is Stupid. Sharing is Caring Allows you to give your Apple to Another, Healing them for a Small Health Kit. If shared with a Heavy or Engie, It functions as a Medium Health Kit. Sharing is Stupid, which is also your Default Taunt Heals you for 50 Health.
+ Stuns Enemies for 3 seconds
+ Target can't be healed by medics for 10
- 50% Damage
Mibble_(it/its) 13 nov, 2017 @ 16:01 
Wouldent it just b a reskin of the sandman or wrap assasin?
Shadie 7 mar, 2018 @ 14:24 
On hit of medic or pocket -100% Uber charge and -100% Uber rate for 5 seconds
Deals no damage to classes besides Medic
Deals +300% damage to Medics
(+)On hit medic: they lose 25% uber
(+)Oh hit not-medic: 50% faster recharge time
(-) 50% less healing from medics on wearer
Jouppi 8 feb, 2022 @ 15:51 
Marks enemy for death
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