Space Engineers

Space Engineers

Automatic Ore Pickup
 This topic has been pinned, so it's probably important
Gwindalmir  [developer] Apr 4, 2016 @ 10:02pm
Please Post Bug Reports Here
For consolidation of bug reports to make sure I don't lose any, and to keep the workshop comments clear.

If you get an error message while playing, please upload the log file to http://pastebin.com/ and paste a link below.
Log file is located at: %APPDATA%\SpaceEngineers\Storage\657749341.sbm_AutoOreCollect\AutoOreCollect.log.

Keep in mind the log will reset when reloading the world, so grab it as soon as you can!
Last edited by Gwindalmir; Apr 4, 2016 @ 10:03pm
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Showing 1-15 of 100 comments
Fort Lantern Apr 6, 2016 @ 11:30am 
Toggling collect/destroy ore doesn't work. It appears to decide randomly whether you will be mining or destroying today whenever you die and respawn.
Gwindalmir  [developer] Apr 6, 2016 @ 7:56pm 
Originally posted by Fort Lantern:
Toggling collect/destroy ore doesn't work. It appears to decide randomly whether you will be mining or destroying today whenever you die and respawn.
Interesting, it's based on the steamid, which is the same even after respawning.
Were you running on a dedicated server or single player?
Squida Apr 7, 2016 @ 1:06pm 
Getting issues in log.

2016-04-07 11:26:17.373 - Thread: 1 -> in file: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect

2016-04-07 11:26:17.374 - Thread: 1 -> c:\Users\Game\AppData\Local\Temp\uvdncac2.1.cs(26,22) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'SpaceEngineers' (are you missing an assembly reference?)

2016-04-07 11:26:17.374 - Thread: 1 -> MOD_ERROR: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect

2016-04-07 11:26:17.374 - Thread: 1 -> in file: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect

2016-04-07 11:26:17.374 - Thread: 1 -> c:\Users\Game\AppData\Local\Temp\uvdncac2.1.cs(27,18) : error CS0234: The type or namespace name 'ModAPI' does not exist in the namespace 'VRage.Game' (are you missing an assembly reference?)

2016-04-07 11:26:17.374 - Thread: 1 -> MOD_ERROR: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect
Gwindalmir  [developer] Apr 7, 2016 @ 1:15pm 
Originally posted by Squida:
Getting issues in log.
Please make sure you are on the latest steam version, and verify game cache if so.
This does not support the DX9/32-bit branch.
Fort Lantern Apr 9, 2016 @ 1:23pm 
Originally posted by Phoenix:
Originally posted by Fort Lantern:
Toggling collect/destroy ore doesn't work. It appears to decide randomly whether you will be mining or destroying today whenever you die and respawn.
Interesting, it's based on the steamid, which is the same even after respawning.
Were you running on a dedicated server or single player?

Single player.
Hyperion Apr 10, 2016 @ 6:58am 
Stone gets picked up even although I've run the following commands:
/autoore ore stone nocollect /autoore serverore stone nocollect
Disabling the collection with /autoore collect off makes stone back popping out as I mine, but then again iron and other ores won't be picked up aswell, therefore defeating the purpose of this mod.
Tested in singleplayer
Last edited by Hyperion; Apr 10, 2016 @ 6:59am
Gwindalmir  [developer] Apr 10, 2016 @ 12:30pm 
Originally posted by Hyperion:
Stone gets picked up even although I've run the following commands:
/autoore ore stone nocollect /autoore serverore stone nocollect
Disabling the collection with /autoore collect off makes stone back popping out as I mine, but then again iron and other ores won't be picked up aswell, therefore defeating the purpose of this mod.
Tested in singleplayer
Hmm, I cannot reproduce the first part. If I use /autoore ore stone nocollect in SP, it leaves the stone floating.
FYI, this only affects the floating ore generated by the drill, it does not affect the ore pulled in by ship drills themselves.
Regarding the second part, I do see a bug where /autoore collect off doesn't work correctly. I'll fix that soon.
Hyperion Apr 14, 2016 @ 2:23pm 
I've had issues with collecting ores with a small ship drill only. Hand drill works fine.
Last edited by Hyperion; Apr 30, 2016 @ 4:25am
Alex06114 Apr 30, 2016 @ 4:15am 
2016-04-30 12:05:40.125 - Thread: 5 -> mod_warning: 657749341, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-30 12:05:40.125 - Thread: 5 -> in file: 657749341, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-30 12:05:40.125 - Thread: 5 -> Possible entity type script logic collision
Gwindalmir  [developer] Apr 30, 2016 @ 11:52am 
Originally posted by Alexander:
2016-04-30 12:05:40.125 - Thread: 5 -> mod_warning: 657749341, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-30 12:05:40.125 - Thread: 5 -> in file: 657749341, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-30 12:05:40.125 - Thread: 5 -> Possible entity type script logic collision
That's just a warning, not an issue. It just means you have another mod that alters drills too.
Hey dude! First of all, great mod! It is really useful.
Second, it stopped working. Yesterday it was working fine and today the game updated and some mods did too, and now it isn't working. Any ideia why? l'be really grateful if someone can lend me a hand here.
Kimiza Jun 2, 2016 @ 7:12pm 
Having the same problem as the above poster, although I only /just/ downloaded it. Didn't realize there had been an update recently that might have broken the mod.
Originally posted by Kimiza:
Having the same problem as the above poster, although I only /just/ downloaded it. Didn't realize there had been an update recently that might have broken the mod.
Yeah dude, Phoenix said it broke the mod and he can only fix it when a new hotfix for the game is realised and i think it got one today.
Dakroth Jun 29, 2016 @ 4:52pm 
Has anyone been having problems with ore destruction? I have the commands set properly, but the stone isn't disappearing. :(
Omar Aug 23, 2016 @ 7:24am 
i dont think its working as its should be after the recent stable update
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