Dota 2
For The King: Beacon Fire
M13 Oct 3, 2015 @ 8:49am
Snowball problem
I played ~50 games and 95% of the time snowball wins a game one way or another. Lycan rush, Chaos Knights + any support, maxed Void rush. If your opponent win 5 first waves it's basically over - you cant do ♥♥♥♥ later in the game because you cant antipush when your enemy getting free gold every wave from entering portal, then he get more and more gold therefore more and more units. But you at the same time just stuck because you haven't enough resources nor gold nor crystals to stop or delay this growing snowball in ANY way... It's so ♥♥♥♥♥♥♥♥ frustrating.
Give vaiable mechanic for stoping uncontrolable snowball. Here's list of possible options i thought^
1) One rain of arrows is a joke. You cant get enough units to antipush when you blasted because they weaker and enemy anyway will be at your base in the next round. You can make blast with more charges with long cd (90-180 sek).
2) May be there should be some relatively cheap defence items with ability to slow down AS/MS or get more gold from killing units in the base area. They should be expandable (like dust in dota) for item slot that may be usabale later. Also it can be applied to exsisting aoe items - make them cheaper and consumable so hey wont fill so valuable item slot and can help in pushing wave. Now they nort so usefull because items with permanent effect on units is way more effective.
3) You can set sell penalty for towers from 50% to 75-100% to counter enemy's push faster and more effectively (you still have to pay crystalls for reroll so i think it would be fair)
4) Make actually useful military units. Cobolds (66hp 0 armor 4-5 attack unit for 20 crystals? really?) and other cheap units that you can buy with crystals are the worst and so useless - they cannot tank or deal damage to stop enemy from pushing. With more powerfull (or way cheaper 2-5 crystals for each unit so they will be expandable) military units you can actually help yourself or your ally to antipush effectively.
5) Reward for kiling units should be the same as reward for entering the portal. Why you get half as much for killing units? For example enemy gets 10g for unit that entered portal but you get 5g for killing this unit. How is this fair?
Now game depends on your ability to snowball quickly or get snowballed by ♥♥♥♥ing lycans if don't have cleave or aoe units (and get unlucky later after rerolling).
EDIT: and because of this snowball i always end up playoing 1 v 2 or a game ends prematurely due to host rage quit =/
Last edited by M13; Oct 4, 2015 @ 9:15am
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Showing 1-9 of 9 comments
Lewka Kartowka Oct 3, 2015 @ 3:56pm 
+
Expedition 60 Oct 4, 2015 @ 1:33pm 
you gotta learn to get guud. sorry. but i play a lot of this game and you can still do something even if you lose the early game, there's firmly defence, there's crystal banking, so many things you can do. buy mjolnirs, and use them on your friend's lane to help out, buy caliburn, key is not to give up. also, micro your king, target aura units 1st. swap your units, get more auras.
Gunga ginga Oct 4, 2015 @ 3:10pm 
Originally posted by Kejahatan:
you gotta learn to get guud. sorry. but i play a lot of this game and you can still do something even if you lose the early game, there's firmly defence, there's crystal banking, so many things you can do. buy mjolnirs, and use them on your friend's lane to help out, buy caliburn, key is not to give up. also, micro your king, target aura units 1st. swap your units, get more auras.
Im a bit new to this game but how does firmly defence work? like do i use it on something i dont know what to target it with
M13 Oct 5, 2015 @ 1:30am 
Originally posted by Kejahatan:
you gotta learn to get guud. sorry. but i play a lot of this game and you can still do something even if you lose the early game, there's firmly defence, there's crystal banking, so many things you can do. buy mjolnirs, and use them on your friend's lane to help out, buy caliburn, key is not to give up. also, micro your king, target aura units 1st. swap your units, get more auras.
OFC i will get all of that just because i want. OFC! I get all that resources to pwn my opponent unstopable push!
i know how to counter specific lineups, which armor type is coutered by which dmg type, but i just ask you why on the scoreboarв at the end there's always one with 5 stars and >50% king dmg and another with pity 1-2 star? This game definitely needs improvement in general mechanic and blance "oh, just get guud" is not a valid argument point.
Expedition 60 Oct 5, 2015 @ 1:55am 
Originally posted by ///13:
Originally posted by Kejahatan:
i know how to counter specific lineups, which armor type is coutered by which dmg type, but i just ask you why on the scoreboarв at the end there's always one with 5 stars and >50% king dmg and another with pity 1-2 star? This game definitely needs improvement in general mechanic and blance "oh, just get guud" is not a valid argument point.

read my comment, i actually told you a few ways to "get guud", you gotta figure the rest out yourself. also, armor type and damage type doesnt play too big of a role (it does play a role, but not too much), the skills of your units is the most important !

also, the stars at the end is just how the game rates your contribution to the matchup, if you lost a lot of rounds, did you think that you deserve 5 stars ? it's good enough that the game is actually telling you that you did poorly at that match, maybe os you can do something different for the next games.
Last edited by Expedition 60; Oct 5, 2015 @ 2:00am
M13 Oct 6, 2015 @ 8:35am 
Originally posted by Kejahatan:
Originally posted by ///13:

read my comment, i actually told you a few ways to "get guud", you gotta figure the rest out yourself. also, armor type and damage type doesnt play too big of a role (it does play a role, but not too much), the skills of your units is the most important !

also, the stars at the end is just how the game rates your contribution to the matchup, if you lost a lot of rounds, did you think that you deserve 5 stars ? it's good enough that the game is actually telling you that you did poorly at that match, maybe os you can do something different for the next games.

I OBVIOUSLY DID READ IT.
Snowball is unstopable. Period. Gold gain is unfair for that players, who lost 1st 5 -10 waves, Even with thoughtfull strategy lineup you always end up loosing cause - you guess it - you're getting snowballed outta control.
there was only 1 game when my opponent win from snowball of my teammate. One of ~80
Last edited by M13; Oct 11, 2015 @ 5:04am
Expedition 60 Oct 6, 2015 @ 6:14pm 
do you know about firmly defence sir ?
it makes it so the opponent cant have any more advantage over you more than he already is, and you can still grow at the same time. if youre smarter than him, you MIGHT eventually fight him back, or hold him back and give time for your partner to fight in the mid ground. also, buy items.
Last edited by Expedition 60; Oct 6, 2015 @ 6:15pm
usatan Oct 8, 2015 @ 1:08am 
Firmly Defense is completely irrelevant since you can't actually use it before you lose because you need 5000 troops.

I have never gotten 5000 troops before I've needed it.
Expedition 60 Oct 8, 2015 @ 1:35am 
Originally posted by Has Nice Buns:
Firmly Defense is completely irrelevant since you can't actually use it before you lose because you need 5000 troops.

I have never gotten 5000 troops before I've needed it.

try not building anything at round 1 and use swap when you think your units cant win, it helps, but sometimes when you get unlucky twice, meh, ♥♥♥♥ happens XD
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