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รายงานปัญหาเกี่ยวกับการแปลภาษา
[Eden]
- Your resource collectors can no longer repair the transport (or other units; no repair research available either)
- The Turanics don't send anymore junkyard dogs after the first wave.
- The time between events is way longer than before, greatly dragging out the mission.
- You can no longer build Multi Gunships (instead only normal Gunships)
- Minelayer research is gone and with it the option to construct Minelayer Corvettes (only saw the Scout EMP research pop up)
[Thaddis Sabbah]
- Your initial Assault Craft squadrons stay docked with your carrier until manually launched again (despite the carrier being set to 'launch all')
- The mission/dialogue/objectives can 'reset' to start when pressing [esc] during a cutscene. So far this has happened when:
**pressing [esc] during the cutscene that plays after your scouts reach the anomaly (all incoming Taiidan ships just disappeared, and the dialogue was reset to the start of the mission)
**pressing [esc] during the cutscene after the Taiidan attack your collectors for the second time (after unlocking gun platform/assault craft production)
- Your Vaygr carrier (and units) use the default Hiigaran/Kushan color scheme+badge instead of the Vaygr color scheme or the player's custom color scheme/badge. The Taiidan also use some grey color scheme instead of their default red/yellow.
Others:
- Cannot construct the frigate or capital-class subsystem turrets on the Hiigaran Light Cruiser (despite the in-game text saying these have no pre-requisites)
- Completing Bentusi Defense mode (PvC) does not unlocks the relevant achievement
- Using "Return to Menu" (esc) to end a game will cause the music in the main menu to not play.
Vaygr in their colors or Kushan not sure with a Hiigaran badge.
2.) And that the script sequences are restarting once my carrier died. After the initial investigation of the anomaly everything worked as it should've though. Nothing reset at that point in time for me. Maybe he managed to safe his scouts and that ruined the script for Wildheart I can't tell.
At a later point when my carrier died due to reinforcing taiidan destroyers the scripts kept playing normally and as intended.
I'd also like to give a suggestion to increase the HP of your Vaygr carrier in the Thaddis Sabbah mission a bit. From 110.000 (current) to 160.000 or something should make it more manageable. Reason I suggest this is that the Taiidan Destroyers/Missile Destroyers that port in near the cruiser keep on firing on your carrier while Makaan is hyperspacing in and the cutscene is playing. Carrier keeps on dying before the cutscene can finish, failing the mission every time.
Thanks.
Yeah, the shield is only a visual for now.
It seems that the shield effect is broken only with the newest NVIDIA Driver. That's confusing...
The problems in Eden is because HW_Lover accidentally remove all Hiigaran tech tree in the campaign when testing some things. We will fix that in the next update.