Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

USAF Stargate Command
kingchris20  [developer] Oct 29, 2014 @ 10:32pm
USAF Stargate Command: Ideas and Suggestion Thread
Please add all ideas and suggestions here.

Thanks
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Showing 1-15 of 21 comments
RevenantCrow Oct 30, 2014 @ 2:30am 
is there a way to make a wonder , such as the star gate randomly spawn or given the random drop to place like the city drop in, where the usaf or future stargate based races could start off having a settler and not be forced to make a turn 1 decision on starting point. so say sg1 walks through the gate with a settler, explorer, and a soldier. or whatever cargo was chosen.
Zainredding Nov 1, 2014 @ 1:54pm 
I am not sure if you have seen the high contrast border mod but we really need that. I love your mod dude but seeing borders is tough. Thanx for your work.
Last edited by Zainredding; Nov 1, 2014 @ 1:54pm
Areonus Val'Ehn Nov 4, 2014 @ 11:54am 
I'd reccomend changing the unique unit name from SG-1 to just Calling them an SG team. Since you know SG-1 is kinda a single unit. it's slightly immersion breaking to have multiple SG 1's running around the map.
kingchris20  [developer] Nov 4, 2014 @ 12:00pm 
Haha you're right, I've already made that change on my end, but I haven't pushed Version 5 yet, I'm hoping to add a couple more things to it before I do.
Falco Nov 7, 2014 @ 5:02am 
Experience for the SG Teams would be great too - a great mix of soldier and explorer.
Syzy Nov 9, 2014 @ 11:01am 
Upgradable explorers, where you add diffrent races to the unit, like asgard, Tokra, or Jaffa
Athena's Spear Nov 14, 2014 @ 1:19pm 
t if they ever allow 'space' battles on the orbital layer you could always add a Daedalus or Prometheus class ship.
bobpreston Nov 16, 2014 @ 7:35pm 
What is going on with the "dependency missing" since the upgrade. I am unable to load the SG module?
revelsiz Dec 2, 2014 @ 2:07pm 
I don.t get aby action icons on any unit I pick for some units )Trade Conveys) this makes them useless. Thought it might be another mod but only happens on yours.
theWarmaster Dec 10, 2014 @ 3:54pm 
Adding new types of units visually appealing to the SG franchise would be great. Like making them look like SG teams from the shows/movies. Another cool unit type would be adding friendly races to the unit mix like Jaffa. A variety of Jaffa style units like melee and ranged types. Maybe even adding a few non-cannon vehicles since they didn't really use any in the series.... Well Darts would be neat however Wraith were never their friends..... But there are plenty of other human and ancient cultures in the series that I'm sure we can steal visual designs from. Like Puddle Jumpers and Death Gliders in place of that lame air craft they have in the game. Stuff like that.

I wish I could help work on this project with you. I love the SG series so much >_<
taimaishu489 Dec 29, 2014 @ 7:55pm 
after obtaining harmony 1, my sg1 explorer units are still being hurt by miasma
Onion Jan 4, 2015 @ 8:33am 
Make Goa'uld, Asgard, Wraitth, Replicators, and a special building that allows cities to shoot drones like atlantis, ooh and an atlantis city texture, that would be cool.
Warzone Jan 17, 2015 @ 11:06pm 
Jaffa units. Start with one season at a time until you get crap tones.
RB98 May 25, 2015 @ 3:57pm 
I wonder if you could make a win condition for creating a Stargate. To complete the victory objective, I suggest you would have to eliminate the ARC and research some stuff (Computers comes to mind) and then build a Stargate in your capitol as another way to win.
airshredder May 25, 2015 @ 4:55pm 
You could add F-302's as the fighter plane since that was the most used.
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