Company of Heroes 2

Company of Heroes 2

Eichenlaub
Interesting approach to factions overhaul.
The one thing that I've noticed as I played COH2 Eichenlaub is that how Dar_no2 "re-designed" the factions.

I've noticed that the factions in this mod is more align with the official multiplayer armies comparison in the Company of heroes 2 steam shop page. It dosen't completely change the factions and the overall gameplay loop to the point that it is un-recognizable like the other mods (looking at you spearhead and wikinger), instead change just enough that is different but still true to coh2 gameplay formula, which I guess is by making each faction more asymmetrical from each other, which is all i'm for because in my personal opinion, the original official multiplayer armies comparison makes no sense, the big thing is that all "default" line infantry all cost the same (260 manpower), even the conscripts which one can argue is "lower quality" in both lore and gameplay yet not the case.