Garry's Mod

Garry's Mod

[BSMod] Last Year Executions
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Fin. Jun 4, 2023 @ 2:16am
The ragdolls
i think if the ragdolls stay in the same position as they were killmoved would be much better than them keep getting A posed and then becomin a corpse.
Last edited by Fin.; Jun 4, 2023 @ 2:24am
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Showing 1-8 of 8 comments
ewanzombie Jun 4, 2023 @ 2:35am 
Yeah like the original bsmod kills and some other customs, I agree because the a pose corpses were bothering me a lot
Craft_Pig  [developer] Jun 4, 2023 @ 2:13pm 
they turn into ragdolls the moment the animation ends, idk if its a good idea to extend its time... could cause performance issues or just look weird. What do I know.
vestraメ Jun 5, 2023 @ 12:32am 
@Craft_Pig

https://steamcommunity.com/sharedfiles/filedetails/?id=2919957168

the way they ragdoll in this addon is cewl.
Craft_Pig  [developer] Jun 5, 2023 @ 9:37am 
I dont have years of lua coding experience. Im new to source modding in general.
Fin. Jun 7, 2023 @ 3:42am 
no pressure take your time eventualy you'll figure it out man
You can make BSMOD turn to ragdolls on the way they were left or closer to it, no need for that other system
Siankter Jun 7, 2023 @ 10:30pm 
i think it should be like, when they are dead they should become a statue so even if you want to make them ragdolls you are able to do so and it wont fly off!
RoYoshi Jun 10, 2023 @ 10:47am 
There is a way to implement it it’s just you gonna need some time and experience in order to make the ragdoll stay in place as from the animation.
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Showing 1-8 of 8 comments
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