ARK: Survival Evolved

ARK: Survival Evolved

Ark Eternal Stacks 5000-90
 This topic has been pinned, so it's probably important
Leutian Kane  [developer] Apr 26, 2023 @ 5:26am
Relevant info
Items stack properly when you destroy structures.
Slingshot, fishing rod and Jerky works fine.
Vanilla Engrams work fine with mortar and pestle.
PLEASE READ
Stacking mod needs to be as high as possible in the order of the mod list (GameUserSettings.ini). Craft
resources (Sparkpowder, Cementing Paste etc.) will need to be relearnt, use a "Mindwipe Tonic". Crafting
structures (Mortar, Fabricator etc.) will need to be rebuilt after installing this mod.
----------------------
Old resources (before installing the mod) are not stacking, this is normal...
When this mod is removed by the server, all resources made with it will also disappear. Same like all other
mods, fair warning given.
This mod is ONLY compatible with: AE Stacking mods, not compatible with any other stacking mods!
Note:
- If you change the mod to a smaller, the stack size will be reduced
- If you change the mod to a larger, only new stack will be increased
GameUserSettings.ini
Edit the GUS.ini (GameUserSettings.ini) and insert this lines:
[AEStack]
AEStryderBoxSlotCount=300
AEStryderBoxDepositRangeInFoundations=250
AEStryderBoxWeightReduction=0.1
AEStryderBoxItemBlackList=
Note:
Ex.:
AEStryderBoxItemBlackList=Wood,Stone
OR:
AEStryderBoxItemBlackList=PrimalItemResource_Wood,PrimalItemResource_Stone

Hide Engrams
For hide the Engrams edit the Game.ini and insert this lines:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Element_HG_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Travel_Element_HG_C",EngramHidden=true)Overri
deNamedEngramEntries=(EngramClassName="EngramEntry_ElementShard_HG_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Travel_ElementShard_HG_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HGStryderBox_C",EngramHidden=true)
Note:
Not all stacking mods have a travel element, shard or stryder box, so it is important to read the moddescription which
tools are integrated in the stacking mod.
Change Stack Size

If you want to change the stack sizes of items, you can set custom stack sizes by modifying your Game.ini.
Here is a sample of how to change the stack size of
wood:ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Wood_Child_C",Quantity=(MaxItemQuan
tity=20000, bIgnoreMultiplier=true))
With this setting, this would increase the stack size of wood to 20000.You can also add the following setting to change
stack sizes overall by adding this to your GameUserSettings.ini:
ItemStackSizeMultiplier=2.0With the setting above, all stacks would be multiplied by 2 (e.g. resources that stacked to
5000 would now stack to 10000).To reduce stacks, you can use the following:
ItemStackSizeMultiplier=0.5
This would reduce all of the stacks in the game by half.

Cheat GFI Code
cheat GFI HGStryderBox 1 0 0
Stryder Box
Place the Stryder Box on Stryder and activate it.
- Pulls automatically resources from Stryder inventory to the AE Stryder Box.
- Deposit automatically resources to a dedicated storage box (Vanilla & SPlus).
- No linking necessary.
- Stryder Box has a 90% weight reduction
- Range for deposit, size can change in GUS.ini (max size 99999)
- HG Stryder Box Slots can set in GUS.ini
- Item Black List, Item that not pull from Stryder inventory
Path
\Steam\steamapps\common\ARK\ShooterGame\Content\Mods\2966963870 <- 5000-90

"Blueprint'/Game/Mods/Stack5000_90/Consumables/PrimalItemConsumable_RawMeat_Child.PrimalItemConsumable_
RawMeat_Child'"
Last edited by Leutian Kane; Apr 26, 2023 @ 5:32am