Dota 2
Legends of Dota 7.39b (Pick your skills, draft abilities, play with bots, make a custom hero, use any ability on any hero)
Uberosh Jun 22, 2016 @ 9:27am
Add/Unlock to Techies Minefield Sign, spell immunity was addED - add this too, why not?
wanna do techies 2.0, test it with Arc Warden Ultimate. If work - almost troll combo, still can be juked via illusions, bkb or astral... in worst cases by one hero sacrifice if enemy team (to Techies/Miner_Hero) enough smart :D
Last edited by Uberosh; Jun 25, 2016 @ 8:28am
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Showing 1-5 of 5 comments
SiEgE Jun 24, 2016 @ 2:02pm 
Didn't catch a single thing you just said.
There is already both return and spell immunity, just play on custom with no OP skill ban.
Last edited by SiEgE; Jun 24, 2016 @ 2:04pm
Uberosh Jun 25, 2016 @ 8:26am 
Originally posted by SiEgE:
Didn't catch a single thing you just said.
There is already both return and spell immunity, just play on custom with no OP skill ban.
l seems did error (mb bag of them), bad/weak know english - l mean just unlock a Minefield Sign, why Spell Immunity allowed/added to pick, Sign no. - OP Techies why not?
fix: removed return from title because this skill not special, like spell immunity and techies sign.
Last edited by Uberosh; Jun 25, 2016 @ 8:29am
Han Sep 9, 2016 @ 3:40pm 
I think he is trying to say that he wants Techies' Minefield Sign needs to be a pickable spell just like Spell Immunity is.
Uberosh Sep 10, 2016 @ 11:33am 
Originally posted by =T$E=Derpz:
I think he is trying to say that he wants Techies' Minefield Sign needs to be a pickable spell just like Spell Immunity is.

Yes. Thx for fixing me/[my comment].
Han Sep 10, 2016 @ 2:05pm 
Originally posted by SHOP CAT NOT ANEWSED (Uberosh):
Originally posted by =T$E=Derpz:
I think he is trying to say that he wants Techies' Minefield Sign needs to be a pickable spell just like Spell Immunity is.

Yes. Thx for fixing me/[my comment].

No problem. :)
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