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The issue with making it bigger is that I have to handcraft it all to add more. Then I need to add more Pokemon and it ends up being very resource intensive. I have a few ideas for optimisations in the future, but for now the current size is all I can provide.
I understand what you mean about the scaling and stuff. Wallpaper engine isn't bad at that stuff however it can be rather limiting when the wallpaper is intended for many different sizes of monitors.
There may be a way for me to add my own camera system that lets you choose what you want displayed more freely, however that's a long shot away as I work on finishing my current wallpaper for PMD day on the 2nd!
I've worked a lot on improving my systems and workflow, so once I get started on my third, I'll be able to look more into the stuff you've mentioned! Oh and I'm glad you like it :)
Not a bad Idea! I can defo see about that
my goal is so i can scroll all the way to the beach and/or the forest to the right on my landscape monitor. height isn't an issue its just maximum left and right.