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Status: Should be fixed.
Also sadly, whenever you import the game will load all cards in order to find the right cards. May look into changing this to another method.
Thankfully you can save decks to TTS after importing them so you don't have to deal with these things every other time.
If worse comes to worse I can fix it myself but might as well try and have digicard.dev fix it themselves for the consistency.
"Error in Script (delete - d545c4): chunk_0:(697, 6-25): cannot access field assert of userdata<LuaGameObjectScript>"
if there's any specific cards say it.
Sometimes TTS screws up and doesn't recognise the notebook was updated and since the default notebook text isn't a decklist that error occurs.
Yes we have all tried being the hosts and tried doing it as invites sent out and open lobbies to join.