Europa Universalis IV

Europa Universalis IV

Lux in Tenebris
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Helena  [udvikler] 14. mar. 2020 kl. 22:43
Suggestions
Due to being a currently small and amateur team, and having just released the mod, what is done and how is at the discretion of the developers. However, we are welcome to suggestions if presented in a concise and clear way.

Feel free to give new ideas or suggest modifications to already existing content to help improve the game to be more historically accurate or have some features better fleshed out.

If the suggestion is about province naming, please head over
https://steamcommunity.com/workshop/filedetails/discussion/2022845934/3100105399602382095/
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veil 15. mar. 2020 kl. 4:02 
Can you check out https://steamcommunity.com/workshop/filedetails/?id=602091890
It's Anmaril's Religion Extender and has huge content for alot of Asian countries and Africa
If you could integrate the ideas there it'd be HUGE
Helena  [udvikler] 15. mar. 2020 kl. 4:13 
Oprindeligt skrevet af super shigeo:
Can you check out https://steamcommunity.com/workshop/filedetails/?id=602091890
It's Anmaril's Religion Extender and has huge content for alot of Asian countries and Africa
If you could integrate the ideas there it'd be HUGE
Hi Super Shigeo.

I've given a look at that mod and it does indeed look interesting. However stuff like 'atheism' is a bit anachronistic for EU4 timespan, and we think that dividing the many African sects into different religions is more of a hassle than a fair approach to detail, since the game already manages these different sects with fetishist icons.

Also, correct me if I'm wrong, but these religions seem to lack events and similar accompanying flavor.

We might do something about African religions in the future, when time comes, and if we do them we will be adding to them proper flavor (~10 events plus some decisions and features), but as of now we are content enough with base game fetishist flavor.

Thank you for the suggestion, appreciate it.
Commander_Ace 15. mar. 2020 kl. 6:15 
Anything like Goverments Expanded would be a good addition.
Helena  [udvikler] 15. mar. 2020 kl. 6:31 
Oprindeligt skrevet af Commander_Ace:
Anything like Goverments Expanded would be a good addition.
Hello Commander_Ace.

We already have ~10 new unique government types, and ~5 new government reforms. Some with flavor tied to them.

Once map overhauls are in a mostly finished state, we plan to make a unique government plus several reforms for each of the major tags, and potentially add many generic reforms depending on what Paradox does with governments on 1.30

Cheers
Love the mod so far! I know nobody really plays in this area, but if you really want to spice up the Pacific, I suggest you incorporate some parts of Oceania Expanded (https://steamcommunity.com/sharedfiles/filedetails/?id=1741317323) into this mod. They are missing some decision/mission localization, but I can help cover that if you manage to acquire the Oceania Expanded creator's permission. They do have some... interesting missions, but the new provinces, national ideas, and trade goods are a treat.
I would also suggest looking into throwing in some provinces from Historical Additions: Borders+ (https://steamcommunity.com/sharedfiles/filedetails/?id=1888326039), another Typus-based mod, which does have some sexy borders but goes a bit too far into geographic realism for a game like EU4. I do like that they have all the small "trade fort" provinces mapped out in places like Africa, which is nice when you're doing a colonialist run but still trying to achieve those clean borders.
Sidst redigeret af i cant put down the cup; 15. mar. 2020 kl. 22:14
Helena  [udvikler] 15. mar. 2020 kl. 22:19 
Hi @rockman! Thanks for taking the time to sugges that stuff. These mods are really nice indeed, we were already aware of their existance, we even considered some months ago adding New Zealand's religion from Oceania Expanded.

However we didn't want to add a religion without the adjacent flavor, if we add it we want to add it well done, with its corresponding ~10 events plus some decisions.

Regarding new provinces, I can guarantee you oceania will see its own map overhaul, it just couldn't make it to release. We have already added many tags and oceanic tech group, from Chieftains. These will do wonderful once I get to do the map overhaul of Oceania. Mind you I don't plan to be as ambitious as that mod in province density, clicking in some provinces around there is already mildly difficult with TOT projection, and like you said there's not much going on in Oceania sadly.

Once we get to do Oceania overhaul I will check this mod and if we like the content, we might ask the author permission to use some of their stuff.

Cheers
Sidst redigeret af Helena; 15. mar. 2020 kl. 22:19
Sulphur 16. mar. 2020 kl. 13:37 
At the start of last year, a Flemish author (Bart Van Loo) published a wonderful historical compilation of the Low Countries under Burgundian rule, with in the first half focusing on the Flanders region. I'd like to make some suggestions regarding trade goods and other minor details to make the provinces feel more dynamic.

Dev:
Gent (1865) needs a significant dev boost in relation to Bruges. It was the largest cloth producer and had more inhabitants than Bruges. Of course Bruges ist rightfully the biggest trade city.

Trade goods:
- Hulst (5498): Limited salt-production but known for production of seacraft, so I suggest naval supplies.
- Aalst (7596): Definitely Beer trade good - was known far and wide for it during its time
- Duinkerken (3031): known for a long time as a large fishing village, so change to fish, which balances with Hulst becoming naval supplies.

Terrain:
Dinant (4830): Woods or Hills
Bouilon (4820): Woods

Culture:
Entire Brabant being Dutch makes no sense in my opinion (I know this is a BT inheritance). All these duchies were seperate entities. I agree Brabant isn't Flemish, but Brabant isn't Dutch either in this time frame (especially Brussels and Antwerp). I suggest a Brabantian culture, like Meiou&Taxes did. Also, was Gueldres really Westphalian during this timeframe? It seems... odd.
I'm personally not too fond of seeing Walloon and Lorraine in the same culture group as the Dutch and Frisian. Also seems unfair to let France envision Walloon and Lorrain as a different culture group. Perhaps let specific nations have accepted cultures on start (such as Flanders having Picard accepted, Brabant having Walloon,...)?

State relations:
- Rysel (3065): was made the administrative capital of Flanders by the Burgundians, maybe split administrative capital to Rysel, and Trade capital to Bruges?
- Doornik (5505): definitely a vassal of France, it's actually even Crown land. - although maybe too OP for France gameplay wise?

Dynamic province names (I'll keep it here instead of the other thread):

#Flemish culture
#Dutch culture

3065 = Rysel #old Flemish - also change city name
3031 = Duinkerken #old Flemish
3024 = Ponteland
3023 = Sint-Omaars #also change city name
4831 = Malbode
5505 = Doornik #also city name
3064 = Westhoek #change dynamic city name to Ieperen
88 = Artesië #change dynamic city name to Atrecht

Silting of 't Zwin - Bruges - Antwerp - Amsterdam event chain.
Basically, the silting of Bruges was preventable. Only problem is that once Bruges got occupied in the revolts following the Burgundian Inheritance, it never really recovered financially to keep things going and slowly went downhill from there.
Antwerp grew steadily due to the Scheldt estuary slowly opening up near the city. The decline of Bruges consequently meant the rise of Antwerp.
Antwerp fell because of the Dutch revolt and that the Dutch occupied both Zeeland and Hulst (referring to EU4 province names for ease of reference). This meant a deadly embargo for Antwerp and a drain of merchants to the Netherlands away from Brabant.

So in essence, maybe there should be some events relating to the silting efforts in Bruges, and having a bigger chance of Antwerp staying a relevant world port if the Dutch Revolt fails?

Hope this helps!
Sidst redigeret af Sulphur; 16. mar. 2020 kl. 13:46
Helena  [udvikler] 16. mar. 2020 kl. 21:55 
Hello @Sulphur Aeon, thanks a lot for taking the time to make such specific and well explained suggestions. Many of that stuff was indeed inherited from BT, I will further research some of that stuff and apply some of your suggestions.

The reason Brugges might seem so high is because of the Fall of Brugges event, which removes around 19 dev and redistributes it around Antwerp and neighbouring provinces, and then from Antwerp to Holland. Take in mind population is not always the deciding factor behind dev, otherwise India, Korea and China would be OP :p
Stuff like efficiency, global importance on a specific aspect, how relevant it was regionally, are usually more taken into account than population, and of course balance. Balance for both the nation and everyone around, even the design (region divided in many tags vs unified under few) can alter the dev of provinces.

However I will see if I can edit the event mentioned above slightly and move some dev to Ghent.

Tradegoods and terrain looks ok, I will probably apply those :)

Culture indeed is tricky, they were all Dutch, but in middle ages they were rather distant, not as global as people are now. So what I ask you now is, if I were to add Brabantian, would Dutch still be Dutch? Or would it adopt a different name, like for example Hollander. I ask because it may seem odd to have Brabantian and Dutch separate even though Brabantians are Dutch (even if distant in 1444).

I know, Walloon and Lorraine haven't been too well received :p it was a controversial decision within the team, but for balance we thought it was the best approach.
We have planned a series of event to slowly assimilate Walloon and Lorraine (and Breton, although unrelated) to French group (similar to Manchu going to Chinese) if they're owned or ruled by a dominant Francien tag. I hope that is satisfactory to anyone who would find it very odd. If the event is not very popular, I have no problem reverting Lorraine back to French group.

About Rysel, I'm afraid you can't set different capital and trade capitals in 1444 from what I know. If you know it's possible, I'd love to know and I'll change it :)
About Doornik, I will research about it when I get the chance, and indeed calculate how strong it'd be for France. If you could share your sources on that it'd be great as well.

About the Fall of Brugged chain, there's indeed an option to prevent Brugges of failing, sadly I can't remember what are the requisites of having such option as I'm not the author of these events, they were made by a friend of mine early in the mod's course, so they're quite old. This means as well that I'm open for modifications on it so I will consider the subsequent, although later rise of Antwerp.

Thanks a lot again for the well explained response, also for the contributions to dynamic naming, I will add them right away after a quick confirmstion on wiki. Cheers.
Sidst redigeret af Helena; 16. mar. 2020 kl. 21:57
nijadbahnam83 17. mar. 2020 kl. 1:55 
so been trying the mod nice. easy things to upgrade to give some flavours :

- New Ideas to adopt .

- enhanced buildings like ports should increase trade value and production , roads to upgrade provinces . just more interesting buildings and nation economic developement .

- ability to converse religion by trade to all Religions.
Helena  [udvikler] 17. mar. 2020 kl. 2:20 
Hello @nijadbahnam83, more ideas and buildings are indeed concepts we've brainstormed during development process and we will have our own building and idea overhaul :)

We are just unsure about whether to add it to the base mod, or as a sub-mod.

Ability to convert via trade is, I believe, hardcoded for only muslims, but I will check nonetheless if its possible, we already thought about this with Portugal, indeed it'd be a neat addition.

Thanks for taking the time to suggest stuff and hope you're enjoying the mod.
Sulphur 17. mar. 2020 kl. 11:26 
Disclaimer for discussion below, I myself am from the Flanders region IRL.

Oprindeligt skrevet af Imperatrix Helena:
Take in mind population is not always the deciding factor behind dev, otherwise India, Korea and China would be OP. Stuff like efficiency, global importance on a specific aspect, how relevant it was regionally, are usually more taken into account than population, and of course balance.

I definitely agree! Although what I was trying to get at, is that Flanders was a filthy rich region at the time. This was due to the fact that Ghent was a huge cloth producer, and Bruges was -as as you well know- the trading capital of northwestern Europe. They thrived off of each other's success, and Ghent's merchants held a lot of power in the region. I was just merely suggesting that Ghent's production development should maybe be more distinct than provinces like Westhoek and Rysel (e.g., Ieperen was on a slow decline after the 1350's until it became a city of regular regional importance by 1450-1500).

Oprindeligt skrevet af Imperatrix Helena:
Culture indeed is tricky, they were all Dutch, but in middle ages they were rather distant, not as global as people are now. So what I ask you now is, if I were to add Brabantian, would Dutch still be Dutch? Or would it adopt a different name, like for example Hollander. I ask because it may seem odd to have Brabantian and Dutch separate even though Brabantians are Dutch (even if distant in 1444).

Dutch is indeed a modern "collective name" after centuries of cooperation. At the Eu4 time-frame, all these Duchies didn't really have that much in common. Holland had different customs from Zeeland, from Brabant, from Flanders,... However, calling "Brabantians" Dutch is not that straightforward. Consider the fact that historical Brabant at present day is split between the Netherlands, modern-day Flanders region and modern-day Wallonia region. In their respective areas they would consider themselves "Dutch", Flemish" or "Walloon". I think it would be fitting to indeed split "Dutch" into Hollander, Brabantian. Whatever Gelrens considered themselves in that time frame, I can't really say. I know Gelre frequently raided in the Low countries region (with particular hatred from Brabant).
I mean, even until today the Dutch consider Holland somewhat "separate" from modern-day Brabant and Limburg provinces in a friendly rivalry. Same goes for the Modern day Flanders region with pretty much a divide between histroical Flanders and historical Brabant.

Oprindeligt skrevet af Imperatrix Helena:
We have planned a series of event to slowly assimilate Walloon and Lorraine (and Breton, although unrelated) to French group (similar to Manchu going to Chinese) if they're owned or ruled by a dominant Francien tag. I hope that is satisfactory to anyone who would find it very odd. If the event is not very popular, I have no problem reverting Lorraine back to French group.
For the Flanders-Walloon-Picardy-Lorrain area, stuff is very complicated during EU4 timeframe. However, after some further reading, Walloon, Picardian and Lorrain should definitely be culture grouped within the Langue d'Oïl group. (prepare for wall of text)

You have to consider that in 1450, W-Europe was considered HRE-German or French. Only recently did the Burgundians decide to mess with the whole political balance in that Low Countries corner.
Flanders was only briefly an overlord of Lorraine, and has always had French-speaking rulers. BT/LiT Flemish culture refers to the French ànd Diets (old Dutch superdialect group) speaking commoners in the County of Flanders (even old contemporaneous texts refer that the Flemish are not defined by Language, but "by heart"). Although in that view Flanders had experienced relations with Picard, Walloon and Lorrain cultures, using that as an argument to group Walloon and Lorrain with all the other Dutch cultures feels very wrong.
Lorraine by the way has had a documenten language barrier between French-like (Metz, Nancy) and German-like speakers (Saarburg, Thionville) near the Moselle river, tracing back to the Roman era. However, the two by far most important cities of Lorraine were Metz and Nancy, which have always been French-speakers (currently known as the Lorraine variant). I feel a "Lorraine" - French culture, and "Mosel"- German culture split could be the best solution.
Modern-day Wallonia is actually a mix of the proper Walloon-dialect speakers (Liege-Namur region) and Picard (Hainaut region). The modern French spoken in Lille and Tournai is actually Picardian, although see previous argument why you could keep that Flemish culture. It's difficult to say where you should draw the line between Picard and Walloon, but they are definitely closely related.

Thank you for replying so soon on this, I really enjoy spewing ideas you direction. Curious to see if you find any of this useful!

Keep up the great work!

Gabingston 17. mar. 2020 kl. 23:18 
I think you guys should add more colonial regions in South America. Now, I understand why there are only four colonial regions in South America. You had the three Spanish viceroyalties (New Granada, Peru and La Plata), plus Portuguese Brazil. However, I think you could realistically fit a few more in, especially considering how many there are in North America.

Colonial Uruguay (Uruguay and Rio Grande Do Sul): Historically contested between Spain and Portugal.
Colonial Guyana (Guyana, Suriname and French Guiana): Never colonized by Spain or Portugal.
Colonial Amazon (Northern Brazil): Northern Brazil saw both limited French and Dutch colonization, and the Amazon is, well, the Amazon.
Colonial Chile (self-explanatory). Geographically separated from La Plata by the Andes and Peru by the Atacama, it was ruled as the Captaincy General of Chile.
Colonial Patagonia (also self-explanatory): Uncolonized until the Mid 19th Century.

Still, this is a great mod, keep it up!
Helena  [udvikler] 18. mar. 2020 kl. 2:57 
Hello @Machista9579
Thanks, we're glad you think it's great

We already thought about making some during development, we didn't because we were close to release and we didn't overhaul the andes yet.

Colonial Patagonia I doubt it'd happen, and we already discarded Colonial Amazon. However, Colonial Guyana will 99% happen, Colonial Uruguay is also most likely happening and Colonial Chile will receive some consideration, since historically it was part of La Plata until the 19th century.

Cheers.
deserk 18. mar. 2020 kl. 4:01 
Suggestions for Norway

Fylker/Counties of Norway 13th century

https://storage.googleapis.com/snl-no-media/media/47685/standard_1_norge-historie-norgesveldet.png

Map showing the oldest cities of Norway

https://upload.wikimedia.org/wikipedia/commons/5/52/Byer_middelalderen.png

I would suggest cutting out the following provinces: Hardanger (ID 7785), Lister (ID 7809)

And adding in instead Sparbyggjafylki (northern part of Trøndelag) with Steinkjer as it's settlement. Also I would suggest adding in Lófót (Lofoten) with Vågan as it's settlement. Both are more historically significant areas compared to the ones I listed that should be removed.

Also Vestfold (17), Borgarsysla (4143), Bagahus (16) should have Woods as their terrain. This region is one of the most arable and flat lands in all of Norway, and a big agricultural centre.
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