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翻訳の問題を報告
About the triggering, it would be a nice feature, but it I think its important that it dont happend to often. If the briefing takes 10 min, and mission 5 min, youll get the sence of beeing to "much" in the briefing room.
It should atleast require all teamleaders, all the other could be optionable.
FAC/Recon Group x6 (jtac/sniper/spotter/jfo ext.) calling in Arty and CAS would make a lot of people I know very happy.
AirCav Inserts FAC/recon group^
FAC uses the Pilots & arty on call to complete mission.
Extract
Return to ready room. (weapons and ammo)
getTask (new)
[loop]
This way each task has elements of everything. Air cav is inserting, attack choppers are escorting, followed by pure cas.
anyway, I like your mission flow idea, going from task to task via a briefing room. I just think since it's coop it need less scripting, more teamwork.
PS: AH-99 Pilots should have UAV terminals so they can lase targets for their gunners :D
Again all these using the transport script I suggested and posted above.
Just an idea, im not very switched on with the coding so it might not even work, but the idea is there :)
http://forums.bistudio.com/showthread.php?162767-AH-64D-Apache-Longbow-for-ArmA2-by-Nodunit-and-Franze