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Help us translate Steam
+Silent Killer: No noise made enemy killed
+10% damage
-15% melee range
-10% damage penalty
Get 35 health per kill
-10 max health on wearer
-15 melee range
+10% damage
Acts like a combat knife, held sideways in arm, swung from right to left.
(how a normal combat knife is held)
1.No random crits
2.+10 fire damage on wearer
3.Crits replenished only by hitting enemies to the back
-50% firing speed
No random crits
Hold the fire button to load the swing and do up to +100% damage
+10% Faster Move Speed when Active
No Random Crits
15% Bullet Vulnerability when Active
-25% Damage
My idea
+ 25 % Damages
+ 5 % Moving speed
- 20 % Range
- No random crits
fills charge meter on successful kill
-25% swing speed
no random crits
+5% damage
-10% switching speed when switching to and from the elephant
-5% firerate
if you havent already guessed
max of 10 kills
every kill gives + 10% cloak duration , +5% damage boost
carry the head (of victom) on you (can be seen)
every head (on you) makes u 5% slower movement speed
"h" to drop head
can build a dead dispenser with 5 heads that will help both teams, goes away after a certain duration
once building a dead sispenser your knife goes away, you have to get a couple kils with the revolver to earn it back
user cant disguise
-20 health
+15% explosive, fire and bullet damage
+1 capture
+10% damage
-30% swing speed