Stellaris

Stellaris

APSR: Anomalies, Planetary and Space Resources
 This topic has been pinned, so it's probably important
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am
APSR Wiki (English)
The list of resources, their bonuses and other information.

The list of available information:
  • Number of stages: Number of stages to improve the building for the extraction and/or use of the resource
  • Main production resource: Resource, the receipt of which is the main indicator of the income of the building for the extraction and/or use of the resource
  • Source of income: Source of resources - building or jobs
  • Maximum jobs: Maximum number of jobs, which can give a building for the extraction and/or use of the resource
  • Maximum resource production: The maximum amount of resources a building can produce in terms of mining and/or resource use, from the source of income (excluding gains and modifiers, and exluding resources for maintenance)
  • Additional modifier: Some buildings may give an additional bonus to an empire or a planet.

List of abbreviations:
  • CM - Collective Mind (biological)
  • MC - Machine Consciousness (mechanical)
  • MCI - Machine or Collective Intelligence
  • GE - Genocide Empire (Fanatic Purifiers, Devouring Swarm, Exterminator)
Last edited by Dimuch62 [RUS]; Mar 25, 2020 @ 6:57am
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Showing 1-15 of 24 comments
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am 
Symbol of interstellar power
Here we found ancient ruins of fantastic alien palace, surpassing all other analogues by its monumentality and accuracy of artwork, which can compete whith best artworks of other civilizations. In its throne hall we found a large and detailed hologram of our galaxy. Once we saw it, we had no doubt that our nation will prevail!
  • Number of stages: 3
  • Main production resource: influence
  • Source of income: jobs
  • Maximum jobs: 10
  • Maximum resource production: 10 influence
  • Additional modifier: no
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am 
Abyss
Our researchers have discovered in this place a deep chasm, numerous cracks and caves that contain rich deposits of minerals. We could start developing them, but there is a thing that is disturbing: our sensors can not determine the depth of this Abyss...
  • Number of stages: 5
  • Main production resource: minerals
  • Source of income: jobs
  • Maximum jobs: 32
  • Maximum resource production: 300 minerals
  • Additional modifier: no
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am 
Underground Computer System
Here are I/O ports of a massive facility, responsive for data processing. Despite its old ages the system hasn't been damaged by any tipe of erosion and is almost fully preserved. Possibly, we could use it to model our cutting edge scientific theories.
  • Number of stages: 3 (4 for MC)
  • Main production resource: science
  • Source of income: jobs
  • Maximum jobs: 8 (12 for MC)
  • Maximum resource production: 64 of each science (96 for MC)
  • Additional modifier: research speed bonus (research speed bonus and machine replication bonus for MC)
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am 
Throne Hall
There is an unbelievably magnificent ruined building here. Judging by its style and decoration, rulers of a once mighty empire used to sit on this throne.
  • Number of stages: 3
  • Main production resource: unity, influence (unity, amenities for GE)
  • Source of income: jobs
  • Maximum jobs: 8 (20 for GE)
  • Maximum resource production: 80 unity, 3 influence (140 unity, 200 amenities for GE)
  • Additional modifier: bonus to reduce the cost of influence on diplomacy, to maximum trust cap and to reduce border friction (increase amenities production in empire for GE)
Last edited by Dimuch62 [RUS]; Mar 25, 2020 @ 6:59am
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:41am 
Immortal Megalopolis
There is just a single city on this planet, but it covers all surface, even lakes and oceans. It is also extremely well preserved from corrosion and destructions for the place that was abandoned long time ago.
  • Number of stages: 3
  • Main production resource: trade value (unity for MCI)
  • Source of income: jobs
  • Maximum jobs: 11
  • Maximum resource production: 165 trade value (145 unity for MCI)
  • Additional modifier: bonus housing on the planet with a resource and to administrative cap
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Epistle
This epistle lies in a super-secure bunker. It is written in different languages and different parts of it seem to be written in different time periods
  • Number of stages: 3
  • Main production resource: science
  • Source of income: jobs
  • Maximum jobs: 8
  • Maximum resource production: 64 of each science
  • Additional modifier: bonus to leader experience gain, to maximum leader level and to damage to crisis
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
An anomalous zone
Things that happen here can't be explained neither logically nor scientifically and not even mistically
  • Number of stages: 4
  • Main production resource: energy
  • Source of income: jobs
  • Maximum jobs: 27
  • Maximum resource production: 300 energy
  • Additional modifier: no
  • Has a storyline
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Largesium
An unstable radioactive substance. In theory it can be used as a fuel for an incredibly powerful reactor
  • Number of stages: 3
  • Main production resource: energy
  • Source of income: jobs
  • Maximum jobs: 27
  • Maximum resource production: 300 energy
  • Additional modifier: no
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Ethernium
Unstable mineral which change its mass under influence of multi-freqency EMI waves, also it can create and change gravitational field. Probable originated by a remains of compressed matter after the Big Bang.
  • Number of stages: 2
  • Main production resource: science
  • Source of income: jobs
  • Maximum jobs: 17 (16 for MCI)
  • Maximum resource production: 130 of each science (120 for MCI)
  • Additional modifier: physics research speed bonus
  • Has a storyline
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Torsion Coil
This natural phenomenon creates a strange spacial turbulence affecting the on elementary particles around it
  • Number of stages: 1
  • Main production resource: energy
  • Source of income: building, jobs
  • Maximum jobs: 12
  • Maximum resource production: 217 energy
  • Additional modifier: no
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Firefly Swarm
One of our scientists has discovered a biological miracle: these fireflies!
  • Number of stages: 3
  • Main production resource: food (science for MC)
  • Source of income: jobs
  • Maximum jobs: 20 (11 for MC)
  • Maximum resource production: 195 food (88 of each science for MC)
  • Additional modifier: bonus to reduce food consumption (society research speed bonus for MC)
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Frequence anomaly
For an unknown reason all the signals sent here come almost immediately. It would be silly not to use it: it gives us the possibility to improve logistics
  • Number of stages: 3
  • Main production resource: trade value (unity for MCI)
  • Source of income: jobs
  • Maximum jobs: 8
  • Maximum resource production: 144 trade value (126 unity for MCI)
  • Additional modifier: bonus to administrative cap, to fleet cap and to fleet speed
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Galaxy Market
Far in the past, this place was the main trade outlet for the entire galaxy
  • Number of stages: 3
  • Main production resource: trade value (energy and unity for MCI)
  • Source of income: jobs
  • Maximum jobs: 11
  • Maximum resource production: 198 trade value (121 energy and 77 unity for CM, 165 energy and 44 unity for MC)
  • Additional modifier: bonus to tax reduction in the market
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Galactic Resort
A wonderful place to relax created with the help of nanomachines
  • Number of stages: 3
  • Main production resource: unity (machine replication for MC)
  • Source of income: jobs
  • Maximum jobs: 5 (3 for MC)
  • Maximum resource production: 70 unity (+3 к machine replication bonus на плаnoе)
  • Additional modifier: bonus to housing on the planet and to the leaders life expectancy (machine replication bonus for MC)
Dimuch62 [RUS]  [developer] Mar 30, 2019 @ 9:42am 
Ideal Place
A perfect place to construct literally any type of building.
  • Number of stages: 3
  • Main production resource: energy, minerals, food, unity or science (depends on players choice)
  • Source of income: jobs
  • Maximum jobs: 10 or 14 (depends on choice)
  • Maximum resource production: 250 energy, 250 minerals, 250 food, 224 unity or 80 of each science (depends on choice)
  • Additional modifier: chosen resource production bonus
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