ARK: Survival Evolved

ARK: Survival Evolved

Simple Spawners
 This topic has been pinned, so it's probably important
darklore  [developer] Apr 6, 2018 @ 6:58am
Spawn Modded Dinos
Creature Spawner:
Spawn ANY modded creatures.

1) You must go into the spawner's menu.
2) Copy JUST the creatures path from the spawn code. Make sure you DON'T include "AdminCheat" "SpawnDino" or any spaces.

Example:
Blueprint'/Game/Mods/ClassicFlyers/Dinos/Phoenix/Phoenix_Character_BP.Phoenix_Character_BP'

3) Paste the code into the spawn code box using the keys: CTRL and V at the same time. Then click Add.
5) Select the creatures you want to spawn in the left column.


(If you want to enter multiple creatures at once, put a ";" (without quotes) between each Blueprint)
Last edited by darklore; Nov 23, 2020 @ 12:07pm
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Showing 1-12 of 12 comments
Will wyvern spawner be updated with crystal and heir wyverns?
DOAGEN Oct 27, 2020 @ 8:50am 
For those wanting to add Fear Evolved spawns since not all maps have it: Dodowyvern: "Blueprint'/Game/ScorchedEarth/Dinos/DodoWyvern/DodoWyvern_Character_BP.DodoWyvern_Character_BP'"
Dodorex: "Blueprint'/Game/PrimalEarth/Dinos/DodoRex/DodoRex_Character_BP.DodoRex_Character_BP'"
zombie fire wyvern: "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombieFire.Wyvern_Character_BP_ZombieFire'"
zombie lightning wyvern: "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombieLightning.Wyvern_Character_BP_ZombieLightning'"
zombie poison: "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_ZombiePoison.Wyvern_Character_BP_ZombiePoison'"
zomdodo: "Blueprint'/Game/PrimalEarth/Dinos/Dodo/ZombieDodo_Character_BP.ZombieDodo_Character_BP'"
Just remove the " "
xavierdubya Dec 1, 2020 @ 6:13pm 
can you give us ark additions spawn codes?
Kiltoc Dec 2, 2020 @ 2:22am 
@xavierdubya here is an example for one dino of additional creatures 2.
its the Amphicyon.

Blueprint'/Game/Mods/1373744537/Amphi/Amphi_Character_BP_Adult.Amphi_Character_BP_Adult'
Blueprint'/Game/Mods/1373744537/Amphi/Amphi_Character_BP_Tameable.Amphi_Character_BP_Tameable'
Deathbit Jan 5 @ 11:38am 
Wait where did the old spawner go that found all the codes base line. Used this mod before and used one of the special spawners and it already had the DinooverhaulX creatures selectable.... now all i have is this simple spawner.. that has base line dinos .. and that's it O.o

After putting in spawner codes manually they don't even save across other spawners for me to choose from later... lovely.

You got the older version on hand from June i can use? rather use that... thanks
This is an amazing feature! Do I have to have the mod downloaded first to use the modded dinosaur or can simple spawners just use the BP path?
darklore  [developer] Feb 9 @ 9:29am 
You need it downloaded and enabled.
oPOOTERo Sep 10 @ 5:56pm 
can we please add r types to it?
i have yet to see them in the lists

glano568 Sep 13 @ 6:20am 
So when you say you need to have the mod downloaded and enabled in order to use a modded dinosaur, does that include even being able to add the dinosaur into the spawner at all. For example, if I wanted to add crystal rock drakes, would I need to have the mod downloaded and enabled for the spawner to accept the blueprint code, so it shows up on the left handside or could it still show up on the spawner list but the spawner just wouldn't be able to spawn the crystal drake. Also is it possible to download and enable a mod, use the mod's dinos and then remove the mod and the spawners would carry on spawning that modded dino?
darklore  [developer] Sep 13 @ 6:29am 
You may still be able to spawn a dino if the dino mod isnt enabled but there is a VERY high chance that it will crash your server and the dino may not persist through server restarts.

So as long as you want the dino spawning, keep the mod loaded.
Last edited by darklore; Sep 13 @ 6:29am
glano568 Sep 13 @ 7:35am 
Thank you, Darklore. With just the other bit I was asking, I am personally having a little bit of trouble with getting the spawner to acknowledge the blueprint codes. So as I asked, was wondering whether I had to have any mod downloaded and enabled for the spawner to even accept the blueprint code in the first place or if there is something else happening (I don't want to go on about any issues I may personally have with the mod in this discussion, but do feel like that is a pertinent question for this discussion board).
Can you add so you can spawn gatchas?
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