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Aiutaci a tradurre Steam
-How are you going to distinguish your game from Fatal Frame so it's not seen as a cheap knock-off?
-The whole "camera sees what normal vision doesn't" is really creepy and fun, but what else is there to do other than wander around taking pictures?
-Will DreadOut be more of an "experience" where you wander around finding creepy♥♥♥♥♥stuff and following the story (think 'Dead Esther') or will there be some sort of combat mechanic? Horror games are great, but there's gotta be some kind of failure state/game-over or it loses some of the fear aspect since you can't lose.
Keeping an eye on this game and hopefully some more info will be forthcoming that will cause me to give Greenlight a thumbs up.