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Ilmoita käännösongelmasta
a: Keep the random natural colours
b: Create a custom colour scheme
Either way, I will be creating a custom particle system because I don't want them to get confused with actual Alphas
i love the sound of your mod and find it would be a great adition to our server.
One question, is it possible to anounce(broadcast) like how when a warden is defeated in Annunaki(broadcast the winning tribe defeated etc etc) Just a suggestion, enhance the bragging
I have two questions/suggestions:
1. Will there ever be a way to have an alternative control unit? I run a primitive server and I can hide the unit easily enough with a small thatch hut, but any plans to offer a primitive version?
2. How much ini customization will you be building in to control what can be spawned in for waves? I ask because my server doesn't spawn in any fantasy creatures, so things like wyverns and golems might take away from the immersion. I know those aren't spawned in until later levels, but just curious!
Aboslutely love what you've done so far!
1. The Tek Generator is actually only temporary. I want to make the control unit a giant horn. Sadly I'm not comfortable with modelling yet to do it myself so I'll need to find a model online and import it. Which is going to take some time. Until then, I could have an INI setting to change the mesh to better suit primitive servers. Which in-game object do you think would be alright to use for primitive servers?
2. I will be adding a few more INI settings over the course of the mod. One of which will be a way to build your own waves of creatures, but with the way I have setup the system at the moment there would be a lot of data for the user to fill out and think about to get it balanced corretly. So I need to figure out an easier solution for users. How about a simple "Blacklist" INI setting that allows you to remove certain creatures from the waves?
2. That would be amazing! A blacklist INI would make absoultely the most sense and would probably be the easiest of any option to implement for server managers.
Question for you -- the creatures created by this mod, are they vanilla clones? I'm wondering if a dinosaur is changed through another mod (like Survival Plus or Balanced Evolved), does this mod summon a wave of the modded creatures? Or would they all be vanilla creatures? I'm assuming it is the latter, and if so, is it within the boundaries of the mod and your plans to make that happen?
I'll be working on the blacklist for the next major update.
Yes, and no. They are clones of the vanilla creatures but the reason I copied them is so I can change a few things to make them do what I wanted. I need to change them so they couldn't be tamed, can't take torpor and obviously make them aggressive towards players and player owned objects. So they are vanilla in terms of stats but they have a few tweaks to their behaviours. To make it summon copies of other modded creatures would be ideal, but I'm unsure of how to go about that. So for now they are just vanilla with their levels scaled with the level of the server.
These are some of the mods on our server that would be really nice to have that option at each wave to include some of them.
@ChaoticCroc That would be amazing and the ultimate goal to be able to have it spawn modded creatures from other mods, but unfortunately for now I don't know enough about modding to be able to intergrate them... if it's even possible.
just a few suggestions.
1 option to have species specifc waves. woulndt make sense for a rex and spino to team up.
2 other parameters to start wave. etc noise heat etc. maybe make a specific carnivore have a preferred prey and if you have several species of that prey it has a higher chance to spawn that carnivore. example. raptors like to eat dodos and having several dodos increases raptor attack. rex likes parasaurs etc
3 turning off the reset after dying 3 times. if i die alot i should lose everything. just like if im being raided.
4 a nice but probably hard to implement idea. team up with the auther of dinos nests and make it so whatever egg you steal the parent can track you back to your base and attempt to recover it.
i have no idea about modding so i apoligise it my ideas are stupid or not worth dooing
1 crafting defences (aka different kinds of turrets)
2 make the color of the creatures red and name thim rabid(creature speices)