XCOM 2
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[WOTC] Cant Execute These Enemies
   
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28 Kas 2017 @ 11:16
28 Haz 2019 @ 19:12
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[WOTC] Cant Execute These Enemies

MrShadow tarafından 1 koleksiyonda
CreativeXenos WOTC mod collection.
56 öğe
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This mod makes the many default Aliens, Rulers and the Chosen immune to execution. Any enemies you add to the list will also become immune. Anything not on the list... you guessed it!! Can still be executed ;)

In the INI file...

+IMMUNE_UNITS=BerserkerQueen
+IMMUNE_UNITS=ArchonKing
+IMMUNE_UNITS=ViperKing
+IMMUNE_UNITS=AdvPsiWitchM2;(PsiWitch = Avatar)
+IMMUNE_UNITS=AdvPsiWitchM3;(PsiWitch = Avatar)
+IMMUNE_UNITS=Gatekeeper
+IMMUNE_UNITS=Sectopod
+IMMUNE_UNITS=PrototypeSectopod
+IMMUNE_UNITS=Berserker
+IMMUNE_UNITS=ChosenAssassin
+IMMUNE_UNITS=ChosenAssassinM2
+IMMUNE_UNITS=ChosenAssassinM3
+IMMUNE_UNITS=ChosenAssassinM4
+IMMUNE_UNITS=ChosenSniper
+IMMUNE_UNITS=ChosenSniperM2
+IMMUNE_UNITS=ChosenSniperM3
+IMMUNE_UNITS=ChosenSniperM4
+IMMUNE_UNITS=ChosenWarlock
+IMMUNE_UNITS=ChosenWarlockM2
+IMMUNE_UNITS=ChosenWarlockM3
+IMMUNE_UNITS=ChosenWarlockM4
+IMMUNE_UNITS=Sectopod_Markov
+IMMUNE_UNITS=BerserkerOmega
+IMMUNE_UNITS=BioZerker
+IMMUNE_UNITS=BioMecTrooper
+IMMUNE_UNITS=ViperPrince1
+IMMUNE_UNITS=ViperPrince2
+IMMUNE_UNITS=ViperPrince3
+IMMUNE_UNITS=ViperPrincess
+IMMUNE_UNITS=SectopodRoyal


On that note... the extra damage that was in this mod, is no more. I feel the extra damage just isn't needed and there are SO MANY other mods that can grant you all the extra damage you want for killing bad guys. This mod now only allows enemies to be immune to repeater executions or still allow for executions, simple as that. IF you want repeaters not to execute anyone but want them to do something... please look at this mod. Great mod that also keeps repeaters relevant in a different way. https://steamcommunity.com/sharedfiles/filedetails/?id=1130014360
Popüler Tartışmalar Tümünü Görüntüle (2)
2
23 Haz 2018 @ 5:36
INI Settings here!
MrShadow
1
11 Şub 2018 @ 2:39
BUG REPORTS HERE!
MrShadow
46 Yorum
Sensei Wu 25 Şub 2021 @ 6:21 
Installed it midgame, CJ was in a hurry and executed both Julian and the Berserker Queen nonetheless. (but still couldn't follow the train)
Beta Strike were enabled and maybe it's just a mod compatibilty issue. Do you need annother mod, that updates the upgrade effects for midgame installations?
TAKEDA 🔴 SHINGEN 5 Nis 2020 @ 9:23 
What line should I add for the Cryssalid Queen?
MrShadow  [yaratıcı] 10 Oca 2020 @ 14:01 
Yes you can activate it mid game
DareDevil 10 Oca 2020 @ 12:03 
Can I activate this mod mid-playthrough? Or do I need to start a new save?
MrShadow  [yaratıcı] 22 Ara 2019 @ 9:18 
one mod will always override the other
HandsomeCaveman 22 Ara 2019 @ 1:46 
So I've accidentaly activated both this mod and [WOTC] Better Repeater at the same time. I still get executions but not on the listed excluded enemies -- at least not yet.
MrShadow  [yaratıcı] 22 Ağu 2019 @ 19:00 
well thats easy to add if you want to do it. Just copy the Alien names into the INI yourself like +IMMUNE_UNITS=Viper and +IMMUNE_UNITS=Sectoid and so on. real easy to add or remove what you want in. Even modded enemies too
DERPKING1991 22 Ağu 2019 @ 18:42 
Maybe just a little bit but i really mean just add all the aliens on it and not the trooper type guys I dont mind one shooting the troopers XD
Other than that I love this mod either way it helps a lot when facing the big guys in the game and the alien mods
MrShadow  [yaratıcı] 22 Ağu 2019 @ 16:01 
I sense some sarcasm there ;) This list is meant to be for boss and larger type enemies I FEEL should never just be one shot killed. To be honest, I feel the execution effect should have been an ability just for the Sharpshooter and not tied to a weapon mod.
DERPKING1991 22 Ağu 2019 @ 7:27 
Should just add all the aliens to this list