Stellaris

Stellaris

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Nomads: The wandering Void Farers
   
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3.225 MB
13. Mai 2018 um 2:15
18. Aug. 2019 um 19:15
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Nomads: The wandering Void Farers

Beschreibung
To many Space is the final frontier but to those who live in the void it is the frontier. This mod allows you to play as a Void Farer with the Options currently being able to play as a Nomad nation or a Marauder nation.

What this mod does is:
-Add in a new game play style where you are not completely bound to owning systems with the option of just losing your systems and moving elsewhere.
-New Ship types unique to each type of void farer.
-Adds civics allowing you to play as a void farer.
-Adds a new economy system based on what little planets you may have and your Starbases and Fleet Supports.
-The ability to build ships and fleets though megastructure projects


More void farer types and game styles will come as I work on the mod more. But for now do not select the Ancient drones civic (It does nothing for now) or the Reaver Civic (Need to tweak it some more but it is playable somewhat its similar to the marauder but you gain even more resources and resource types from purging pops and share ship types with the marauders currently just purge crazy marauders).
For more information on Void farer empire gameplay style Read my post about it.

Future plans:
-Add the Ancient drones as a playable Void Farer empire.
-A finished Reaver genocidal game style where everyone in galaxy hates and fears you even purifiers of your own species. There will be three types. Reavers, Tech Reavers, and Shrouded Reavers.
-Complete name lists and empire names for Void Farers.
-Add in more supports for the Void Farers.

This mod does not overwrite any vanilla files.
it will conflict with mods that have the following.
vf_
void_farer_
voidfarer_
nomad_
marauder_

Also Special thanks to ViolentBeetle and Dayshine for their helpful advice for how to make some of my events work. If you have not already check out their mods.

For more information about Void Farers Click on the link below.
https://steamcommunity.com/workshop/filedetails/discussion/1384895515/2561864094351735342/
Discord Channel
https://discord.gg/F3KHdZz
Beliebte Diskussionen Alle anzeigen (5)
7
5. Apr. 2021 um 1:57
suggestions thread
Sumo Dog
6
29. Okt. 2018 um 0:03
ANGEHEFTET: Void Farer Empires
Spartan878
5
7. Apr. 2019 um 10:31
Changes coming for 2.2 Le'quin
Spartan878
246 Kommentare
✧Starshadow Melody✧ 21. Apr. 2021 um 13:19 
This is the old version.
Nozuki 21. Apr. 2021 um 4:35 
Is this updated?
The Hat 22. Mai 2020 um 23:38 
Hey, Minor conflict with.
Additional Vanilla Buildings :
gfx\interface\icons\buildings\building_hab_capital.dds

Thanks for the modding and fun.
Spartan878  [Autor] 31. März 2020 um 20:18 
Spartan878  [Autor] 28. März 2020 um 6:06 
Yes, this time the void farers will start without a planet.
✧Starshadow Melody✧ 28. März 2020 um 5:29 
is it possible to co-opt the juggernaught coding to create a mobile colony? Is that literally what you're trying to do with the next update?
Spartan878  [Autor] 27. März 2020 um 20:59 
"is a juggernaut style ship without weapons possible as a mobile shipyard?"
Yes it is, but it counts as a starbase.
404 Float not found 27. März 2020 um 19:31 
The dev is working on updating this mod. I am currently using it in the current version of the game, I have had few if any issues so far, though it does take up a civic slot, so add a mod that increases civic slots and put it very low on your list.
Chomp 27. März 2020 um 16:31 
is a juggernaut style ship whitout weapons possible as a mobiel shipyard?
Kunuk 27. März 2020 um 15:43 
so this mod works for federations?