Cities: Skylines

Cities: Skylines

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MetroPed 1 Platform (MOM designed)
 
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1.226 MB
May 7, 2017 @ 5:18am
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MetroPed 1 Platform (MOM designed)

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In 1 collection by cacamaca8
MetroPed (modular stations with pedestrian underground access)
23 items
Description
Modular 1 platform MetroPed MOM station (direct underground pedestrian access)
  • MOM designed, fully scalable (station length, depth, angle)
  • 1 platform (station depth -15m to -36m)
  • pedestrian tunnel connection (-8m to -29m)
  • entrance/exits at platform ends
  • works alone or combined with other MetroPed MOM stations, creating metro hubs
  • create metro hubs using several stations at different depths and angles, connected with ped tunnels. Minimum recommended step between 2 stations is 12 m. See background images, with 2 stations hub: upper station (144m length, -15 m depth, 0 degrees), lower station (144 m length, -27m depth, 270 degrees)

You may have to do this:
  • subscribe to More Network Stuff and have it active
  • open Asset Editor, load any asset and only after this start/load your game, otherwise the pink paths are not working
The above mentioned steps are mandatory for me, probably a weird combo of installed mods. It is possible to work for you without having to do this.

You have to do this
  • link the tunnel loose ends with ped tunnel
  • go to surface with at least one pedestrian tunnel
  • minimum station depth has to be 15m

More info:
  • size on ground = 1x1, empty square
  • template used is (MOM scripted) vanilla Metro Station, scaled 0.01
  • requires roadside placement because of: workers (8, 12, 2, 1) and garbage (8)
  • recommended to be placed on very flat ground, otherwise ped tunnels may collide with metro tunnel
  • cims are using both platform ends for enter/exit station
  • cims have to reach the middle of the platform, around station marker, to transform from pedestrians to passengers (they change from white to metro line colour). It seems this is how the game works, I hoped they transform faster, when they enter platform.

Thanks to everybody who made this asset possible. I hope you like it.

Please, be kind and do not forget to rate it!
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16 Comments
LanaChapada Jan 8 @ 7:15pm 
Well I hope we can use this again in the future. All my cities used this, which is the way a metro station is meant to be.
cacamaca8  [author] Jan 4 @ 1:52am 
MNS = More Network Stuff

You need also Advanced Building Editor. Precision Engineering it's highly recommended.
kman10001bd Jan 4 @ 12:30am 
Yea, I kno you're not a programmer, and neither am I. But, Tim told me that, as if i'd understand myself. I'm not sure what MNS stands for, but until The MOM team and asset creators release their new MOM stations, i'll try to mess around with these in asset editor in the mean time. And who knows, I hope they make some stations based on your concept.

It would be interesting to see if a ped path can curve with the stations...
cacamaca8  [author] Jan 4 @ 12:18am 
I'm not a programmer etc, so I really don't know how MOM is designed. I tinkered the MetroPed Stations using the Metro Station scripted by Lazarus. I found out that I have to keep a segment of the pink path they used in redesigning the vanilla metro station (I guess it's scripted). The path it's not used by my stations, but if I delete that path, it's not working like MOM (not scalable etc).

It's the only help I can provide for those interested in revamping the stations by themselves.

I thought the MOM team will create a MOM modular station based on my concept. Sorry guys...

The vanilla MetroPed it's working, you just have to take the same steps: have MNS active, open Asset Editor, load any asset, close Asset Editor, new game / load save game.

Because of MNS I have to exit to desktop after I exit any savegame.
kman10001bd Jan 3 @ 11:52pm 
Damn, I guess RIP this... This was a brilliant idea for MOM stations tho. Liked the idea. I had transfer stations. But, if you decide to ever return to the game and update these stations, you might want to consider something, I was told by Tim The Terrible, that the issue with the Ped paths not being visible probably has to do with the new pathing algorithm. Lazarus*Man has changed the way cims enter the platforms programmaticaly. So, he can probably tell you more about it. But Thanks for this. Appreciate it.
cacamaca8  [author] Jan 3 @ 1:11am 
I have not played CS since may 2017, so no updates. Also, I'm not using MOM, so I don't know if and when I will update assets.
kman10001bd Jan 2 @ 2:59pm 
Yeah, these need to be updated, theres been an update with MOM to 2.0 and all paths are gone.
YC Jan 2 @ 4:50am 
For some reason, ped tunnel in MOM designed platform is no longer visible after MOM updated today. Unmarked platforms still work well though
ralphzug Dec 16, 2017 @ 3:59pm 
@sgtransitevolve to me happens the same
sgtransitevolve Dec 7, 2017 @ 7:19pm 
Weird. Nobody seem to be boarding my metro especially at the stations using this asset. all other station has people boarding.